Cargando…

The interactive past : archaeology, heritage & and video games /

Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games h...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Mol, Angenitus Arie Andries, 1984- (Editor ), Ariese-Vandemeulebroucke, Csilla E. (Editor ), Boom, Krijn H. J. (Editor ), Politopoulos, Aris (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Leiden : Sidestone Press, [2017]
Temas:
Acceso en línea:Texto completo

MARC

LEADER 00000cam a2200000Ii 4500
001 EBSCO_ocn987836717
003 OCoLC
005 20231017213018.0
006 m o d
007 cr |n|||||||||
008 170523s2017 ne a ob 000 0 eng d
010 |a  2017466432 
040 |a YDX  |b eng  |e rda  |e pn  |c YDX  |d N$T  |d EBLCP  |d MERUC  |d N$T  |d OCLCO  |d OCLCF  |d OCLCQ  |d OCLCO  |d AGLDB  |d IGB  |d CN8ML  |d SNK  |d INTCL  |d MHW  |d BTN  |d AUW  |d OCLCQ  |d VTS  |d OCLCQ  |d INT  |d D6H  |d OCLCQ  |d G3B  |d S8I  |d S8J  |d S9I  |d STF  |d OCLCQ  |d WAU  |d OCLCQ  |d OCLCO  |d OCLCQ  |d OCLCO  |d LUN  |d OCLCO  |d OCLCQ 
015 |a GBB772645  |2 bnb 
016 7 |a 018314032  |2 Uk 
019 |a 987790914  |a 987986035  |a 1053897521  |a 1090386937  |a 1204759589  |a 1264866495 
020 |a 9789088904387  |q (electronic bk.) 
020 |a 9088904383  |q (electronic bk.) 
020 |z 9789088904370 
020 |z 9088904375 
020 |z 9789088904363 
020 |z 9088904367 
035 |a (OCoLC)987836717  |z (OCoLC)987790914  |z (OCoLC)987986035  |z (OCoLC)1053897521  |z (OCoLC)1090386937  |z (OCoLC)1204759589  |z (OCoLC)1264866495 
050 4 |a CC80.4 
072 7 |a HIS  |x 002000  |2 bisacsh 
082 0 4 |a 930.1 
049 |a UAMI 
245 0 4 |a The interactive past :  |b archaeology, heritage & and video games /  |c edited by Angus A.A. Mol, Csilla E. Ariese-Vandemeulebroucke, Krijn H.J. Boom & Aris Politopoulos. 
264 1 |a Leiden :  |b Sidestone Press,  |c [2017] 
300 |a 1 online resource (235 pages) :  |b illustrations (some color) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
504 |a Includes bibliographical references. 
588 0 |a Online resource; title from PDF title page (Ebook Central, viewed on May 14, 2019). 
520 |a Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity's diverse heritage through the thrill of interactive and playful discovery, exploration, and (re- )creation. Just as video games have embraced the pas. 
505 0 |a Tutorial: An introduction to archaeology, heritage, and video games / Angus A.A. Mol, Csilla E. Ariese-Vandemeulebroucke, Krijn H.J. Boom & Aris Politopoulos -- Storytelling for the Next Generation: How a non-profit in Alaska harnessed the power of video games to share and celebrate cultures / Cook Inlet Tribal Council -- Tradigital Knowledge? Indigenous video games, copyright, and the protection of traditional knowledge / Gabrielle Hughes -- Chickens in Video Games: Archaeology and ethics inform upon complex relationships / B. Tyr Fothergill & Catherine Flick 
505 8 |a Herald: How Wispfire used history to create fiction / Roy van der Schilden & Bart Heijltjes --Designing and Developing a Playful Past in Video Games / Tara Jane Copplestone -- Video Games as Archaeological Sites: Treating digital entertainment as built environments / Andrew Reinhard -- Single White Looter: Have whip, will travel / Erik Malcolm Champion -- On Games that Play Themselves: Agent based models, archaeogaming, and the useful deaths of digital Romans / Shawn Graham -- Playing the Archive: 'Let's Play' videos, game preservation, and the exhibition of play / René Glas, Jesse de Vos, Jasper van Vught & Hugo Zijlstra 
505 8 |a Explaining Archaeological Research with Video Games: The case of Evolving Planet / Xavier Rubio-Campillo, Jorge Caro Saiz, Guillem H. Pongiluppi, Guillem Laborda Cabo & David Ramos Garcia -- Crafting the Past: Unlocking new audiences / Julianne McGraw, Stephen Reid & Jeff Sanders -- The Potential for Modding Communities in Cultural Heritage / Jakub Majewski -- Looking for Group: A collective chapter writing game / The Interactive Past Community; Levelling Up: The playful promise of interactive pasts / Angus A.A. Mol, Csilla E. Ariese-Vandemeulebroucke, Krijn H.J. Boom & Aris Politopoulos; Afterword / Colleen Morgan. 
590 |a eBooks on EBSCOhost  |b EBSCO eBook Subscription Academic Collection - Worldwide 
650 0 |a Archaeology  |v Computer games. 
650 0 |a Virtual reality in archaeology. 
650 0 |a Video games  |x Social aspects. 
650 0 |a Interactive multimedia  |x Social aspects. 
650 6 |a Réalité virtuelle en archéologie. 
650 6 |a Jeux vidéo  |x Aspect social. 
650 6 |a Multimédias interactifs  |x Aspect social. 
650 7 |a HISTORY  |x Ancient  |x General.  |2 bisacsh 
650 7 |a Archaeology.  |2 fast  |0 (OCoLC)fst00812938 
650 7 |a Interactive multimedia  |x Social aspects.  |2 fast  |0 (OCoLC)fst00976005 
650 7 |a Video games  |x Social aspects.  |2 fast  |0 (OCoLC)fst01166440 
650 7 |a Virtual reality in archaeology.  |2 fast  |0 (OCoLC)fst01167696 
655 7 |a Computer games.  |2 fast  |0 (OCoLC)fst01423728 
700 1 |a Mol, Angenitus Arie Andries,  |d 1984-  |e editor.  |4 edt 
700 1 |a Ariese-Vandemeulebroucke, Csilla E.,  |e editor  |4 edt 
700 1 |a Boom, Krijn H. J.,  |e editor  |4 edt 
700 1 |a Politopoulos, Aris,  |e editor  |4 edt 
776 0 8 |i Print version:  |t Interactive past.  |d Leiden : Sidestone Press, [2017]  |z 9789088904370  |w (DLC) 2017466432  |w (OCoLC)966610473 
856 4 0 |u https://ebsco.uam.elogim.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1521168  |z Texto completo 
938 |a EBL - Ebook Library  |b EBLB  |n EBL4862892 
938 |a EBSCOhost  |b EBSC  |n 1521168 
938 |a YBP Library Services  |b YANK  |n 14502083 
994 |a 92  |b IZTAP