Game Physics Cookbook.
Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games About This Book Get a comprehensive coverage of techniques to create high performance collision detection in games Learn the core mathematics concepts and physics involved in d...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Szauer, Gabor |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham :
Packt Publishing,
2017.
|
Temas: | |
Acceso en línea: | Texto completo |
Ejemplares similares
-
Beginning math and physics for game programmers /
por: Stahler, Wendy
Publicado: (2004) -
Game physics cookbook : discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games /
por: Szauer, Gabor
Publicado: (2017) -
Game physics engine development : how to build a robust commercial-grade physics engine for your game /
por: Millington, Ian
Publicado: (2010) -
Panda3D 1.7 game developer's cookbook : over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
por: Lang, Christoph
Publicado: (2011) -
Panda3D 1.6 game engine beginner's guide : create your own computer game with this 3D rendering and game development framework /
por: Mathews, David Brian
Publicado: (2011)