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Connected gaming : what making video games can teach us about learning and literacy /

How making and sharing video games offer educational benefits for coding, collaboration, and creativity.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Kafai, Yasmin B. (Autor), Burke, Quinn, 1976- (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Cambridge, Massachusetts : The MIT Press, 2016.
Colección:John D. and Catherine T. MacArthur Foundation series on digital media and learning.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Introduction
  • The serious side : making games for learning
  • The social side : making games together beats making them alone
  • The cultural side : rethinking access and participation in gaming
  • The tangible side : merging old materials with new interfaces for gaming
  • The creative side : tools for modding and making games
  • Connected gaming for all.