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00000cam a2200000 i 4500 |
001 |
EBSCO_ocn960041709 |
003 |
OCoLC |
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20231017213018.0 |
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|b MIL
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|b MIT Press
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|a 9780262331944
|b MIT Press
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|b .D43 2016eb
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|a GAM
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|2 bisacsh
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082 |
0 |
4 |
|a 794.809
|2 23
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049 |
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|a UAMI
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245 |
0 |
0 |
|a Debugging game history :
|b a critical lexicon /
|c edited by Henry Lowood and Raiford Guins ; editorial assistant, A.C. Deger.
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264 |
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1 |
|a Cambridge, Massachusetts ;
|a London, England :
|b The MIT Press,
|c [2016]
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264 |
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4 |
|c ©2016
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300 |
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|a 1 online resource (xx, 443 pages) :
|b illustrations
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336 |
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|a text
|b txt
|2 rdacontent
|
337 |
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|a computer
|b c
|2 rdamedia
|
338 |
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|a online resource
|b cr
|2 rdacarrier
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347 |
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|a text file
|2 rdaft
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490 |
1 |
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|a Game histories
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504 |
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|a Includes bibliographical references and index.
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588 |
0 |
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|a Print version record.
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505 |
0 |
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|a Series Foreword; Introduction: Why We Are Debugging; 1 Achievements; 2 Adventure; 3 Amusement Arcade; 4 Artificial Intelligence; 5 Character; 6 Classic Gaming; 7 Code; 8 Console; 9 Control; 10 Controller; 11 Cooperative Play; 12 Culturization; 13 Demo; 14 Difficulty; 15 Educational Games; 16 Embodiment; 17 Emulation; 18 Fun; 19 Game Art; 20 Game Audio; 21 Game Balance; 22 Game Camera; 23 Game Culture; 24 Game Development; 25 Game Engine; 26 Game Glitch; 27 Games as a Medium; 28 Genre; 29 Identities; 30 Immersion; 31 Independent Games; 32 Intellectual Property; 33 Kriegsspeiel.
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505 |
8 |
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|a 34 Machinima35 Mechanics; 36 Menu; 37 Metagame; 38 Modification; 39 Narrative; 40 Platform; 41 Playing; 42 Perspective; 43 Procedurality; 44 Role-Play; 45 Save; 46 Simulation; 47 Toys; 48 Walkthrough; 49 World building; Contributors; Index.
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520 |
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|a Essays discuss the terminology, etymology, and history of key terms, offering a foundation for critical historical studies of games.
|
590 |
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|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
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650 |
|
0 |
|a Video games
|x History.
|
650 |
|
0 |
|a Video games
|x Terminology.
|
650 |
|
6 |
|a Jeux vidéo
|x Histoire.
|
650 |
|
6 |
|a Jeux vidéo
|x Terminologie.
|
650 |
|
7 |
|a GAMES
|x Board.
|2 bisacsh
|
650 |
|
7 |
|a Video games
|2 fast
|
653 |
|
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|a GAME STUDIES/Game History
|
653 |
|
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|a SOCIAL SCIENCES/Media Studies
|
653 |
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|a SCIENCE, TECHNOLOGY & SOCIETY/History of Technology
|
655 |
|
7 |
|a History
|2 fast
|
655 |
|
7 |
|a Terminology
|2 fast
|
700 |
1 |
|
|a Lowood, Henry,
|e editor.
|
700 |
1 |
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|a Guins, Raiford,
|e editor.
|
776 |
0 |
8 |
|i Print version:
|z 9780262331944
|
830 |
|
0 |
|a Game histories.
|
856 |
4 |
0 |
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