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Physically based rendering.

Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentat...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Pharr, Matt
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [Place of publication not identified] : Morgan Kaufmann Publisher, 2016.
Edición:Third revised edition.
Temas:
Acceso en línea:Texto completo

MARC

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520 |a Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering. 
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