Mastering articulate storyline /
Build up your e-learning development skills with articulate storylineAbout This Book*Develop interactive e-learning projects using advanced techniques*Impress your clients and/or audience with out-of-the-box interactions*Step-by-step walkthroughs provide practical solutionsWho This Book Is ForThis b...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham :
Packt Publishing,
2016.
|
Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Before You Begin; Pushing Articulate Storyline to the limit; Best practices; How to be mindful of reusability; Methods for organizing your project; Using the Story View; Optimizing scene use; Asset management; Structuring your folders; Storyboarding and rapid prototyping; Streamlining your development; Summary; Refresher of Key Concepts; Preparing a story; Adding content to your story; Scenes and slides; Working with text; Formatting text; Exercise 1.
- Adding interactivity and extending slide contentWorking with slide layers; Working with triggers; Working with states; Exercise 2; Adding visual media; Adding audio; Assessing your learners; Working with questions; Working with slide properties; Summary; Creating a Content-Rich Story; Extending display content; Working with layers; Working with states; Creating a toggle button effect; Exercise 1; When to use layers versus states; Creating a Nested Menu Effect; Exercise 2; Working with hotspots; Working with lightboxes; Working with scrolling panels; Exercise 3; Exercise 4.
- Adding video to your storyAdding videos from a file; Adding videos from the Internet; Recording webcam; Importing PowerPoint content as video; Adding interactivity within your videos; Exercise 5; Looping slide video; Adding screen recordings; Video mode; View mode; Try Mode; Test mode; Action Fine Tuning; Adding audio to your story; Using the audio editor; Looping slide audio; Using cue points to streamline audio synchronization; Adding web objects; Exercise 6; Summary; Engaging Your Learners with Interactivity; [Adding triggers]; Adding triggers; Defining the Action.
- Defining where the Action occursDefining when the Action occurs; Editing triggers; Exercise 1; Doing neat things with buttons and markers; Buttons; Button sets; Exercise 2; Exercise 3; Markers; Exercise 4; Working with slider interactions; Exercise 5; Adding animations; Entrance and Exit Animations; The Animation Painter; Motion paths; Exercise 6; Transitions; Using Zoom Region to create interactivity; Zooming in on an object; Zooming in on multiple objects; Summary; Using Variables, Conditions, and JavaScript; Overview of variables and conditions; Using number variables; Exercise 1.
- Using true/false variablesExercise 2; Using text variables; Exercise 3; Exercise 4; Overview of JavaScript and its use in Storyline; Practical uses for JavaScript in Storyline; Generating a word count; Exercise 5; Allowing users to print the current slide; Generating a date; Exercise 6; Launching and closing a timed website; Exercise 7; Launching a custom menu; Generating a custom certificate; Exercise 8; Fun uses for JavaScript in Storyline; Generating a random number; Generating a pop-up alert; Generating a background color or image; Attribution; Summary; Assessing Learners.