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Understanding video game music /

Music is a central component of video games. This book provides methods and concepts for understanding how game music works.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Summers, Tim, 1987- (Autor)
Otros Autores: Hannigan, James (writer of foreword.)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Cambridge : Cambridge University Press, 2016.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Introduction: Beyond the Candelabrum Goals and Agendas ; Part I Analysing Video Game Music ; 1 The Video Game as a Source ; Music in Games ; Before the Gameplay ; Gameplay Music ; The Challenges of the Text ; 2 Methods of Analysis ; In-Game Sources ; Analytical Play
  • Programming and Music Data Musical Material ; Satellite Sources ; Production Documents, Reports and Interviews ; Recordings, Liner Notes, Scores, Associated Music ; Reviews and Player Comments ; Representing Game Music ; Part II Critical Perspectives
  • 3 Texturing and the Aesthetics of Immersion Immersion and Texturing ; Epic Texturing ; Bodies, Nations and Musical Links ; Your Name Is Bond, James Bond ; Music and Virtual Perception: Variations and Voodoo ; Kant and the Metaphysical Loom ; Conceptual Toolkit
  • 4 Music and Virtual Game Worlds Realism, Realities and the Racing Game ; Actual World Cultures, Virtual Worlds ; Virtual Histories ; Modes of Interacting with Virtual Worlds ; Asserting Fairness: Disinterested Music and Game Architectures ; 5 Communication for Play