Entertainment, media & advertising market research handbook 2017-2018 /
Clasificación: | Libro Electrónico |
---|---|
Autores principales: | , |
Autor Corporativo: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Loganville, GA :
Richard K. Miller & Associates,
[2017]
|
Edición: | 15th edition. |
Colección: | RKMA market research handbook series.
|
Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- PART I. MARKET SUMMARY
- 1. Consumer Use Of Media & The Internet
- 2. Market Assessment: Advertising
- 3. Market Assessment: Entertainment & Media
- 4. Consumer Access Of News
- PART II. MARKET LEADERS
- 5. Largest Advertisers
- 6. Largest Agencies
- 7. Largest Service Providers
- 8. Most-Visited Websites
- 9. Top Smartphone Platforms & Apps
- PART III. TELEVISION
- 11. Designated Market Areas
- 12. TV Networks & Stations
- 13. TV News
- 14. Television Advertising
- 15. TV Ad Costs
- 16. Internet-Connected TV
- PART IV. RADIO
- 18. Radio Listening
- 19. Radio Metros
- 20. Radio Stations
- 21. Digital Radio
- 22. Radio Advertising
- 23. Satellite Radio
- PART V. PRINT MEDIA
- 24. Magazines
- 25. Newspapers
- 26. Alternative Weeklies
- 27. Free-Standing Inserts
- 28. Books & Ebooks
- PART VI. DIGITAL MEDIA
- 29. Digital Advertising
- 30. Digital News
- 31. Digital Video
- 32. Mobile Apps
- 33. Podcasts
- 34. Social Media
- PART VII. ADVERTISING ANALYSES
- 35. Ad Blocking
- 36. Ad Fraud
- 37. Award-Winning Agencies
- 38. Branding
- 39. Content Marketing
- 40. Coupons
- 41. Customer Analytics
- 42. Consumer Tracking
- 43. Digital Place-Based Advertising
- 44. Global Markets
- 45. Local Marketing
- 46. Naming Rights
- 47. Native Advertising
- 48. Out-Of-Home Advertising
- 49. Packaging
- 50. Political Advertising
- 51. Product Placement
- 52. Programmatic Advertising
- 53. Response To Advertising
- 54. Sponsorships
- 55. Sports Marketing
- 56. Trust In Media & Advertising
- PART VIII. ENTERTAINMENT & MEDIA ANALYSES
- 57. Celebrities
- 58. Crowdsourcing
- 59. Hispanic Media
- 60. In-Flight Entertainment
- 61. Sports Media
- 62. Trust In Media
- 63. Video Games
- 64. Virtual Reality
- PART IX. FILMED ENTERTAINMENT
- 65. Film Studios
- 66. Movies
- 67. In-Cinema Advertising
- 68. Home Entertainment
- PART X. MUSIC
- 69. Concerts & Music Festivals
- 70. Recorded Music
- 71. Streaming Music Services
- Appendix A. Academic Programs
- Appendix B. Analysts
- Appendix C. Associations
- Appendix D. Entertainment Awards
- Appendix E. Entertainment & Media Museums
- Appendix F. Industry-Specific Periodicals
- Appendix G. Marketing Blogs
- Appendix H. State Film Commission