Unreal Engine 4.X by example : an example-based practical guide to get you up and running with Unreal Engine 4.X /
Annotation
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham, UK :
Packt Publishing,
2016.
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Colección: | Community experience distilled.
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Temas: | |
Acceso en línea: | Texto completo Texto completo |
MARC
LEADER | 00000cam a2200000Ii 4500 | ||
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001 | EBSCO_ocn957278996 | ||
003 | OCoLC | ||
005 | 20231017213018.0 | ||
006 | m o d | ||
007 | cr cnu|||unuuu | ||
008 | 160825s2016 enka o 001 0 eng d | ||
040 | |a UMI |b eng |e rda |e pn |c UMI |d N$T |d TEFOD |d N$T |d OCLCF |d TOH |d DEBBG |d C6I |d DEBSZ |d KSU |d INT |d OCLCQ |d ZCU |d AGLDB |d IGB |d UKAHL |d OCLCO |d OCLCQ |d OCLCA |d OCL |d OCLCA |d OCLCO |d OCLCA | ||
020 | |a 9781785889240 |q (electronic bk.) | ||
020 | |a 1785889249 |q (electronic bk.) | ||
020 | |z 9781785885532 | ||
020 | |a 1785885537 | ||
020 | |a 9781785885532 | ||
029 | 1 | |a DEBBG |b BV043970439 | |
029 | 1 | |a DEBSZ |b 485808994 | |
029 | 1 | |a GBVCP |b 882850962 | |
035 | |a (OCoLC)957278996 | ||
037 | |a CL0500000772 |b Safari Books Online | ||
037 | |a EBF72F3D-AC51-424B-AEAE-CCD3F92751A5 |b OverDrive, Inc. |n http://www.overdrive.com | ||
050 | 4 | |a QA76.76.C672 | |
072 | 7 | |a GAM |x 001000 |2 bisacsh | |
082 | 0 | 4 | |a 794.81525 |2 23 |
049 | |a UAMI | ||
100 | 1 | |a Carnall, Benjamin, |e author. | |
245 | 1 | 0 | |a Unreal Engine 4.X by example : |b an example-based practical guide to get you up and running with Unreal Engine 4.X / |c Benjamin Carnall. |
264 | 1 | |a Birmingham, UK : |b Packt Publishing, |c 2016. | |
300 | |a 1 online resource (1 volume) : |b illustrations | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
490 | 1 | |a Community experience distilled | |
588 | |a Online resource; title from PDF title page (EBSCO, viewed August 30, 2016). | ||
500 | |a Includes index. | ||
520 | 8 | |a Annotation |b With Unreal Engine 4.X being made free to use, for any keen game developer it is quickly becoming the most popular game engine in today's development industry. The engine offers a rich feature set that can be customised and built upon through the use of C++. This book will cover how to work with Unreal Engine's tool set all the way from the basics of the editor and the visual scripting system blueprint to the in-depth low-level creation of content using C++. | |
590 | |a eBooks on EBSCOhost |b EBSCO eBook Subscription Academic Collection - Worldwide | ||
590 | |a O'Reilly |b O'Reilly Online Learning: Academic/Public Library Edition | ||
650 | 0 | |a Video games |x Programming. | |
650 | 0 | |a UnrealScript (Computer program language) | |
650 | 0 | |a Video games |x Design. | |
650 | 6 | |a Jeux vidéo |x Programmation. | |
650 | 6 | |a UnrealScript (Langage de programmation) | |
650 | 6 | |a Jeux vidéo |x Conception. | |
650 | 7 | |a GAMES / Board |2 bisacsh | |
650 | 7 | |a Computer games |x Design |2 fast | |
650 | 7 | |a Video games |x Programming |2 fast | |
650 | 7 | |a UnrealScript (Computer program language) |2 fast | |
830 | 0 | |a Community experience distilled. | |
856 | 4 | 0 | |u https://ebsco.uam.elogim.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1295350 |z Texto completo |
856 | 4 | 0 | |u https://learning.oreilly.com/library/view/~/9781785885532/?ar |z Texto completo |
938 | |a Askews and Holts Library Services |b ASKH |n AH30656494 | ||
938 | |a EBSCOhost |b EBSC |n 1295350 | ||
994 | |a 92 |b IZTAP |