|
|
|
|
LEADER |
00000cam a2200000 i 4500 |
001 |
EBSCO_ocn950459588 |
003 |
OCoLC |
005 |
20231017213018.0 |
006 |
m o d |
007 |
cr ||||||||||| |
008 |
160615t20162016nyua ob 001 0 eng |
010 |
|
|
|a 2016027936
|
040 |
|
|
|a DLC
|b eng
|e rda
|e pn
|c DLC
|d YDX
|d N$T
|d YDXCP
|d EBLCP
|d NRC
|d OCLCO
|d OCLCF
|d ESU
|d INT
|d UAB
|d OCLCQ
|d WYU
|d YOU
|d OCLCQ
|d AU@
|d UKMGB
|d BLOOM
|d LUN
|d OCLCQ
|d OCLCO
|d INARC
|d OCLCO
|d OCLCQ
|
015 |
|
|
|a GBB694223
|2 bnb
|
016 |
7 |
|
|a 017915163
|2 Uk
|
019 |
|
|
|a 950635160
|a 960833522
|a 961151119
|a 963734900
|a 964646733
|a 966857154
|a 969377362
|a 1058134021
|a 1097143260
|a 1167545044
|
020 |
|
|
|a 9781501308499
|q (electronic book)
|
020 |
|
|
|a 1501308491
|q (electronic book)
|
020 |
|
|
|a 9781501308505
|q (electronic publication)
|
020 |
|
|
|a 1501308505
|q (electronic publication)
|
020 |
|
|
|a 1501308513
|
020 |
|
|
|a 9781501308512
|
020 |
|
|
|z 9781501308529
|q (hardcover
|q alkaline paper)
|
020 |
|
|
|z 1501308521
|
020 |
|
|
|z 9781501308536
|
020 |
|
|
|z 150130853X
|
029 |
1 |
|
|a AU@
|b 000062527527
|
029 |
1 |
|
|a CHDSB
|b 007109824
|
029 |
1 |
|
|a CHVBK
|b 569928885
|
029 |
1 |
|
|a UKMGB
|b 017915163
|
035 |
|
|
|a (OCoLC)950459588
|z (OCoLC)950635160
|z (OCoLC)960833522
|z (OCoLC)961151119
|z (OCoLC)963734900
|z (OCoLC)964646733
|z (OCoLC)966857154
|z (OCoLC)969377362
|z (OCoLC)1058134021
|z (OCoLC)1097143260
|z (OCoLC)1167545044
|
037 |
|
|
|a 9781501308505
|b CodeMantra
|
042 |
|
|
|a pcc
|
050 |
1 |
4 |
|a ML3540.7
|b .M93 2016
|
072 |
|
7 |
|a MUS
|x 041000
|2 bisacsh
|
082 |
0 |
0 |
|a 794.8
|2 23
|
049 |
|
|
|a UAMI
|
245 |
0 |
0 |
|a Music video games :
|b performance, politics, and play /
|c edited by Michael Austin.
|
264 |
|
1 |
|a New York, NY :
|b Bloomsbury Academic, an imprint of Bloomsbury Publishing Inc,
|c 2016.
|
264 |
|
4 |
|c ©2016
|
300 |
|
|
|a 1 online resource (x, 328 pages)
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
490 |
1 |
|
|a Approaches to digital game studies ;
|v volume 4
|
504 |
|
|
|a Includes bibliographical references and index.
|
588 |
0 |
|
|a Online resource; title from digital title page (viewed on June 22, 2016).
|
505 |
0 |
|
|a Introduction: Taking note of music games / Michael Austin -- SIMON : the prelude to modern music video games / William Knoblauch -- Mario Paint Composer and musial (re)play on YouTube / Dana M. Plank -- Active interfaces and thematic events in The legend of Zelda : ocarina of time / Stephanie Lind -- Sample, cycle, sync: the music sequencer and its influence on music video games / Michael Austin -- Consumerism hero : the "selling out" of Guitar hero and Rock band / Mario A. Dozal -- Beat it! : playing the "King of Pop" in video games / Melanie Fritsch -- Virtual jam : a critical analysis of virtual music game environments / David Arditi -- Guitar heros in the classroom : the creative potential of music games / David Roesner, Anna Paisley, and Gianna Cassidy -- Rocksmith and the shaping of player experience / Daniel O'Meara -- Rhythm sense : modality and enactive perception in Rhythm Heaven / Peter Shultz -- Pitching the rhythm : music games for the iPad / Nathan Fleshner -- Afterword: Toadofsky's music lessons / William Cheng.
|
520 |
|
|
|a Music Video Games takes a look (and listen) at the popular genre of music games - video games in which music is at the forefront of player interaction and gameplay. Each chapters investigates important themes surrounding the ways in which we play (and play with) music in video games. Michael Austin's collection addresses issues in musicianship and performance, authenticity and "selling out," and composing, creating and learning music with video games. Including a glossary and detailed indices, Austin and his team shine a much needed light on the often overlooked subject of music video games
|
546 |
|
|
|a English.
|
590 |
|
|
|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
|
650 |
|
0 |
|a Video music games.
|
650 |
|
0 |
|a Video game music
|x History and criticism.
|
650 |
|
6 |
|a Jeux vidéo, Musique de
|x Histoire et critique.
|
650 |
|
7 |
|a MUSIC
|x Instruction & Study
|x Theory.
|2 bisacsh
|
650 |
|
7 |
|a Video game music.
|2 fast
|0 (OCoLC)fst01740103
|
650 |
|
7 |
|a Video music games.
|2 fast
|0 (OCoLC)fst01940309
|
650 |
|
7 |
|a Jeux musicaux (jeux vidéo)
|2 ram
|
650 |
|
7 |
|a Jeux vidéo.
|2 ram
|
655 |
|
7 |
|a Criticism, interpretation, etc.
|2 fast
|0 (OCoLC)fst01411635
|
700 |
1 |
|
|a Austin, Michael
|c (Professor of media),
|e editor.
|
776 |
0 |
8 |
|i Print version:
|t Music video games.
|d New York : Bloomsbury Academic, 2016
|z 9781501308529
|w (DLC) 2015048052
|
830 |
|
0 |
|a Approaches to digital game studies ;
|v v. 4.
|
856 |
4 |
0 |
|u https://ebsco.uam.elogim.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1239844
|z Texto completo
|
938 |
|
|
|a YBP Library Services
|b YANK
|n 300871518
|
938 |
|
|
|a Internet Archive
|b INAR
|n musicvideogamesp0000unse
|
938 |
|
|
|a Bloomsbury Publishing
|b BLOO
|n bpp09259936
|
938 |
|
|
|a EBL - Ebook Library
|b EBLB
|n EBL4528889
|
938 |
|
|
|a EBSCOhost
|b EBSC
|n 1239844
|
938 |
|
|
|a YBP Library Services
|b YANK
|n 13000641
|
994 |
|
|
|a 92
|b IZTAP
|