Tabla de Contenidos:
  • Title Page; Preface; NextMed/MMVR22 Proceedings Editors; NextMed/MMVR22 Organizing Committee; Contents; Developing Modularized Virtual Reality Simulators for Natural Orifice Translumenal Endoscopic Surgery (NOTES); Development of a Web-Based 3D Module for Enhanced Neuroanatomy Education; Avoiding Focus Shifts in Surgical Telementoring Using an Augmented Reality Transparent Display; Effects of an Avatar-Based Anti-Smoking Game on Smoking Cessation Intent; A Unified Framework for Haptic Interaction in Multimodal Virtual Environments.
  • An Approach for Automated Scene Management in Real-Time Medical Simulation FrameworkAn Examination of Metrics for a Simulated Ventriculostomy Part-Task; Assessment of Haptic Interaction for Home-Based Physical Tele-Therapy Using Wearable Devices and Depth Sensors; Accelerating Surgical Simulation Development via OpenSurgSim: Burr Hole Trainer; 3D Perception Technologies for Surgical Operating Theatres; SafeHOME: Promoting Safe Transitions to the Home; Immersive Learning Experiences for Surgical Procedures; Synthesis and Simulation of Surgical Process Models.
  • Computer Imagery and Neurological Rehabilitation: On the Use of Augmented Reality in Sensorimotor Training to Step Up Naturally Occurring Cortical Reorganization in Patients Following StrokeDevelopment of a Soft Tissue Elastography Robotic Arm (STiERA); Videolaryngoscopy Simulator: New Technology Leads to New Training Challenges; Virtual Airway Skills Trainer (VAST) Simulator; Personalized Guides for Registration in Surgical Navigation; Towards Surgeon-Authored VR Training: The Scene-Development Cycle; Does Virtual Haptic Dissection Improve Student Learning? A Multi-Year Comparative Study.
  • Towards the Implementation of an Autonomous Camera Algorithm on the da Vinci PlatformEvaluation of RGP Contact Lens Fitting in Keratoconus Patients Using Hierarchical Fuzzy Model and Genetic Algorithms; Evaluation of Software Tools for Segmentation of Temporal Bone Anatomy; A Cost-Effective Virtual Environment for Simulating and Training Powered Wheelchairs Manoeuvres; Effects of Hand Dominance and Postural Selection on Muscle Activities of Virtual Laparoscopic Surgical Training Tasks; Perturbed Communication in a Virtual Environment to Train Medical Team Leaders.
  • Normal Brain-Skull Development with Hybrid Deformable VR Models SimulationA Virtual Reality Game for Chronic Pain Management: A Randomized, Controlled Clinical Study; Development of a Generic Tubular Tree Structure for the Modeling of Orbital Cranial Nerves; Automated Tracking and Quantification of Autistic Behavioral Symptoms Using Microsoft Kinect; Measurement of Temperature Dependent Apparent Specific Heat Capacity in Electrosurgery; Junctional and Inguinal Hemorrhage Simulation: Tourniquet Master Training.