Communication for Behavior Change.
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
SAGE Publications,
2016.
|
Colección: | Communication for behavior change ;
v. 3. |
Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Machine generated contents note: 1. Providing Distance Education Through Edu-tainment / Esta de Fossard
- Defining Distance Education / Esta de Fossard
- Changing Needs of Distance Education in the Modern World / Esta de Fossard
- Definition of Edu-tainment / Esta de Fossard
- Substituting for the Teacher through Edu-tainment / Esta de Fossard
- Importance of Distance Education in Behavior Change Projects / Esta de Fossard
- Advantages of Distance Education / Esta de Fossard
- Barriers and Challenges to Distance Education for Behavior Change Support / Esta de Fossard
- Requirements for Creating Edu-tainment Programs / Esta de Fossard
- Script Samples: Standard Teaching and Edu-tainment / Esta de Fossard
- 2. Managing The Edu-tainment Project / Esta de Fossard
- Managerial Responsibilities for the Edu-tainment Project / Esta de Fossard
- Preliminary Guidelines for Project Management / Esta de Fossard
- Contracting with Organizations and Individuals / Esta de Fossard
- Selecting the Writer / Esta de Fossard
- Promotion and Advertising / Esta de Fossard
- Training Needs / Esta de Fossard
- Choosing the Medium or Media to be Used / Esta de Fossard
- Major Checklist / Esta de Fossard
- Tracking System Sample / Esta de Fossard
- 3. Starting Up The Edu-tainment Project / Esta de Fossard
- Considerations when Starting Up the Edu-tainment Project / Esta de Fossard
- Lesson Length / Esta de Fossard
- Learners' Groups / Esta de Fossard
- Transforming Knowledge into Action / Esta de Fossard
- K.A.P. Gap / Esta de Fossard
- Responses from Learners / Esta de Fossard
- Field Visits / Esta de Fossard
- 4. Curriculum Guide / Esta de Fossard
- Developing the Curriculum / Esta de Fossard
- Edu-tainment Curriculum Guide Design Workshop / Esta de Fossard
- Edu-tainment Curriculum Guide Contents / Esta de Fossard
- Script Review Guidelines / Esta de Fossard
- 5. Role Of The Writer For Edu-tainment Programming / Esta de Fossard
- Distance Education Programs to Support and Maintain Behavior Change / Esta de Fossard
- Role of the Writer / Esta de Fossard
- Initial Guidelines for Writers and Directors of Edu-tainment Programs / Esta de Fossard
- Script Page Layout / Esta de Fossard
- Writing for a Specific Medium: Radio / Esta de Fossard
- Writing for a Specific Medium: Television / Esta de Fossard
- Lesson Construction Pattern[--]The 6T Process of Teaching / Esta de Fossard
- Guidelines for Using Open-ended Questions / Esta de Fossard
- Guidelines for Interactive Questions for the Testing Portion of the Program / Esta de Fossard
- Selecting an Edu-tainment Program Format / Esta de Fossard
- 6. Edu-tainment Formats[--]Radio: The Fictional Workshop / Esta de Fossard
- Fictional Workshop: Radio / Esta de Fossard
- Guidelines for Writing the Fictional Workshop / Esta de Fossard
- Sample: Fictional Workshop / Esta de Fossard
- Script Cover Page / Esta de Fossard
- 7. Edu-tainment Formats[--]Radio Or TV: The Drama Series / Esta de Fossard
- Drama Series: Radio or TV / Esta de Fossard
- Challenges of Writing a Series / Esta de Fossard
- Importance of Characters / Esta de Fossard
- Regular Locations / Esta de Fossard
- Drama within a Drama / Esta de Fossard
- Drama Series: "Darpan" from India / Esta de Fossard
- 8. Edu-tainment Formats: The Drama Serial And Synergistic Programming / Esta de Fossard
- Drama Serial for Edu-tainment / Esta de Fossard
- Challenges of the Drama Serial for Edu-tainment / Esta de Fossard
- Guidelines for Using the Drama Serial for Edu-tainment / Esta de Fossard
- Synergistic Programming / Esta de Fossard
- Sample: Service Brings Reward[--]Nepal[--]Radio / Esta de Fossard
- 9. Edu-tainment Formats[--]TV Or Radio: The Magazine And Reality Programming / Esta de Fossard
- Magazine Format / Esta de Fossard
- Segments and the Challenges of a Magazine Program / Esta de Fossard
- Fictional Magazine / Esta de Fossard
- 'Under the Green Umbrella' Introduction / Esta de Fossard
- Guidelines for Reviewing Recorded Interviews, Real-life Stories, and Reality Programs / Esta de Fossard
- 10. Edu-tainment Formats[--]the Case Study: TV, CD, DVD Or Video / Esta de Fossard
- Introduction to the Case Study / Esta de Fossard
- Writer's Guidelines for Case Study Presentation / Esta de Fossard
- Common Pattern of a Case Study Program / Esta de Fossard
- Cover Page / Esta de Fossard
- 11. Support Materials For Edu-tainment Programs / Esta de Fossard
- Support Materials Introduction / Esta de Fossard
- Flip Charts / Esta de Fossard
- Card Books / Esta de Fossard
- Discussion Groups / Esta de Fossard
- Facilitator's Discussion Guide / Esta de Fossard
- Sample: Discussion Group Facilitator's Guide / Esta de Fossard
- Support Booklets for Distance Education Learners / Esta de Fossard
- Cover Page / Esta de Fossard
- Radio Distance Education Course: Registration and Entry Test / Esta de Fossard
- Introduction to the Distance Education Course / Esta de Fossard
- Program Response Techniques for Low-Literacy Learners / Esta de Fossard
- 12. Significance Of Accessible Health Information / Michael Bailey
- Does the Internet Make Human Behavior More Predictable? / Michael Bailey
- Information Gap Theory of Curiosity (Also Known as the Curiosity Gap) / Michael Bailey
- Emotions and Content Design / Michael Bailey
- Limits of Connectivity / Michael Bailey
- 13. Global End To End Media Distribution Process / Michael Bailey
- Stages of the End to End Media Distribution Process / Michael Bailey
- Overview of the Context / Michael Bailey
- Who are the FLHWs? / Michael Bailey
- Pathways of Collaboration / Michael Bailey
- Paradox of Scale / Michael Bailey
- Context and Challenges to the Scalability of an End to End Distribution Process / Michael Bailey
- 14. Context / Michael Bailey
- Phase 1: Demand / Michael Bailey
- Phase 2: Collect/Adapt/Produce / Michael Bailey
- Phase 3: Store/Curate/Share / Michael Bailey
- Phase 4: Deploy and Distribute / Michael Bailey
- Phase 5: Evaluate and Iterate / Michael Bailey
- 15. Key Challenges / Michael Bailey
- Right Lesson to Draw from "Pilotitus" / Michael Bailey
- Evolution Toward a Single Process / Michael Bailey
- Recognizing Appropriate Technologies / Michael Bailey
- 16. How To Make It Happen / Michael Bailey
- Collaboration / Michael Bailey
- Collaboration Network Design / Michael Bailey
- Motivation to Inspire Collaboration / Michael Bailey
- Modular Design / Michael Bailey.