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The play versus story divide in game studies : critical essays /

"This collection of new essays critically frames that debate and urges game scholars to consider it central to the field. The essayists examine various digital games, assessing the applicability of play-versus-narrative approaches or considering the failure of each."--

Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Kapell, Matthew Wilhelm
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Jefferson, North Carolina : McFarland & Company, Inc., 2016.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Introduction : the ludic and narrative as dialectic about "what games do" / Matthew Wilhelm Kapell
  • Kentucky route zero, or, How not to get lost in the branching narrative system / Lindsey Joyce
  • States of play in State of decay / Andrew Wackerfuss
  • Game, narrative and storyworld in League of legends / Emily Joy Bembeneck
  • Narrative-heavy games as neo-gothic literature : beyond: Two souls and the player/viewer in contemporary cultural anxieties / Eric W. Riddle
  • "Thou art I" : the interaction of play and narrative in Persona 3 / Mark Filipowich
  • The power of ludonarrativity : Halo as participatory myth / Vince Locke
  • The Cyborg game : narrative/ludic fusion in deus ex : human revolution / Alexandra Orlando and Matthew Schwager
  • The biopolitics of gaming : avatar-player self-reflexivity in Assassin's creed II / Tom Apperley and Justin Clemens
  • Bioshock infinite : the search for redemption and the repetition of atrocity / Amy M. Green
  • "All that's left is the choosing" : Bioshock infinite and the constants and variables of control / Matthew Wysocki and Betsy Brey
  • A whirl of warriors : character and competition in Street fighter / Nicholas Ware
  • Ecological matters : rethinking the "magic" of the magic circle / Robert Mejia
  • Conclusion : of lumpers and splitters / Matthew Wilhelm Kapell.