Introduction to game development using Processing /
This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Dulles, Virginia ; Boston, Massachusetts ; New Delhi :
Mercury Learning and Information,
[2015]
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Temas: | |
Acceso en línea: | Texto completo |
Sumario: | This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms allowing games to be built for desktop computers, HTML 5, and Android. -- |
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Descripción Física: | 1 online resource (xx, 322 pages : illustrations |
Bibliografía: | Includes bibliographical references and index. |
ISBN: | 9781942270645 194227064X |