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Introduction to game development using Processing /

This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Parker, J. R. (Jim R.), 1955- (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Dulles, Virginia ; Boston, Massachusetts ; New Delhi : Mercury Learning and Information, [2015]
Temas:
Acceso en línea:Texto completo
Descripción
Sumario:This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms allowing games to be built for desktop computers, HTML 5, and Android. --
Descripción Física:1 online resource (xx, 322 pages : illustrations
Bibliografía:Includes bibliographical references and index.
ISBN:9781942270645
194227064X