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100 ideas for primary teachers. Computing /

A new 100 ideas title covering everything a primary teacher needs to know to start teaching the primary computing curriculum.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Bunce, Steve (Teacher) (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: London : Bloomsbury Education, 2015.
Colección:100 ideas for primary teachers.
Online access with DDA: Askews (Maths)
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Cover
  • Title
  • Imprint
  • Contents
  • Acknowledgements
  • Introduction
  • How to use this book
  • Part 1: What is computing?
  • 1 What is computational thinking?
  • 2 Understanding algorithms
  • 3 Evaluation is key
  • 4 Bite-sized chunks
  • 5 Keeping things simple
  • 6 In general ...
  • 7 Progression through pathways Part 2: Algorithms, instructions and recipes
  • 8 Co-ding-a-ling!
  • 9 Tell me a story
  • 10 Choose your own adventure
  • 11 Telling the future
  • 12 Pop chart flowcharts
  • 13 Sticky note flowcharts
  • 14 This will have you in stitches
  • 15 You put your left arm in 16 The story spine
  • 17 Story dice? introducing variables
  • 18 Shopping list
  • 19 What?s the time, Mr Wolf?
  • 20 Human fruit machine
  • 21 Is this your card?
  • 22 Time to get dressed
  • 23 Getting dressed with subroutines
  • 24 Travelling to school 25 Sort it out
  • 26 Building in the dark
  • 27 Flip-flap-folding
  • Part 3: The computer says?Yes?? programming ideas
  • 28 Scratching an itch
  • 29 The magic box
  • 30 Strictly come dancing
  • 31 I?m board
  • 32 Debugging
  • 33 What?s the context? 34 IFTTT
  • 35 The?Hour of Code?
  • 36 Changing the news
  • 37 Keep calm and code
  • 38 Make my?meme?
  • 39 Paper prototyping
  • 40 Make me?appy
  • 41 Minecraft
  • 42 Banana piano
  • Part 4: Searching
  • 43 Hide and seek