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00000cam a2200000Ii 4500 |
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EBSCO_ocn907934264 |
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OCoLC |
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20231017213018.0 |
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m o d |
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cr cnu|||||||| |
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150423s2015 vaua o 001 0 eng d |
040 |
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|a LGG
|b eng
|e rda
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|d OCLCA
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020 |
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|a 9781942270218
|q (electronic bk.)
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020 |
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|a 1942270216
|q (electronic bk.)
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020 |
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|z 9781942270225
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020 |
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|z 1942270224
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020 |
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|z 9781938549878
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035 |
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|a (OCoLC)907934264
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050 |
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4 |
|a QA76.76.C672
|b S54 2015eb
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072 |
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7 |
|a GAM
|x 001000
|2 bisacsh
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082 |
0 |
4 |
|a 794.8/1526
|2 23
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049 |
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|a UAMI
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100 |
1 |
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|a Sherrod, Allen.
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245 |
1 |
0 |
|a Ios for game programmers /
|c Allen Sherrod.
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264 |
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1 |
|a Dulles, VA :
|b Mercury Learning and Information,
|c ©2015.
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300 |
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|a 1 online resource (xviii, 344 pages :
|b illustrations
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336 |
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|a text
|b txt
|2 rdacontent
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337 |
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|a computer
|b c
|2 rdamedia
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338 |
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|a online resource
|b cr
|2 rdacarrier
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347 |
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|a text file
|b PDF
|2 rda
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500 |
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|a Includes index.
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588 |
0 |
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|a Print version record.
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520 |
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|a This book takes the readers on a journey into the world of mobile game development aimed at beginner objective-c programmers. Readers are enabled to create projects, which include matching, puzzle, "whack-a-mole", and pong games as well as a coloring book. Each of these projects gives the readers a variety of knowledge and skills that they can apply to their own gaming projects. By the end of the book, the reader will have five apps that they've developed, along with the knowledge of making games for the iOS platform. It includes information on iOS 5, iOS 6, iOS 7 and iOS 8, the latest versions for the iPhone and iPad and utilizes the UIKit allowing readers to apply their knowledge to more areas than just games since many of the topics can be applied to general iOS development. --
|c Edited summary from book.
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505 |
0 |
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|a Xcode -- Elements of a game -- Objective-C refresher -- iOS refresher -- Memory matching game -- Puzzle game -- Coloring book -- Sprite kit -- Whack-a-mole -- A simple game of pong -- Conclusions -- Appendix A: Odd-numbered answers to exercises -- Appendix B: iOS 8.
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590 |
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|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
|
630 |
0 |
0 |
|a iOS (Electronic resource)
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630 |
0 |
7 |
|a IOS (Electronic resource)
|2 fast
|0 (OCoLC)fst01784820
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650 |
|
0 |
|a Computer games
|x Programming.
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650 |
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0 |
|a Computer games
|x Design.
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650 |
|
6 |
|a Jeux d'ordinateur
|x Programmation.
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650 |
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6 |
|a Jeux d'ordinateur
|x Conception.
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650 |
|
7 |
|a GAMES
|x Board.
|2 bisacsh
|
650 |
|
7 |
|a Computer games
|x Design.
|2 fast
|0 (OCoLC)fst00872112
|
650 |
|
7 |
|a Video games
|x Programming.
|2 fast
|0 (OCoLC)fst00872114
|
776 |
0 |
8 |
|i Print version:
|a Sherrod, Allen.
|t Ios for game programmers.
|d Dulles, VA : Mercury Learning and Information, ©2015
|z 9781938549878
|w (OCoLC)903516645
|
856 |
4 |
0 |
|u https://ebsco.uam.elogim.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1809113
|z Texto completo
|
938 |
|
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|a Books 24x7
|b B247
|n bks00081662
|
938 |
|
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|a EBSCOhost
|b EBSC
|n 1809113
|
994 |
|
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|a 92
|b IZTAP
|