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EBSCO_ocn905853409 |
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OCoLC |
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20231017213018.0 |
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m o d |
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cr cnu---unuuu |
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150330s2015 enka o 001 0 eng d |
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019 |
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|a 904518026
|a 905735830
|a 1259140643
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|a 9781784399573
|q (electronic bk.)
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|a 1F26F327-558E-4E88-8A97-902E9BC54D30
|b OverDrive, Inc.
|n http://www.overdrive.com
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4 |
|a QA76.774.I67
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072 |
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7 |
|a COM
|x 013000
|2 bisacsh
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|a COM
|x 014000
|2 bisacsh
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|a COM
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|a COM
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0 |
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|a 004.10923469
|2 22
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049 |
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|a UAMI
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100 |
1 |
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|a Peppers, Jonathan,
|e author.
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245 |
1 |
0 |
|a Xamarin cross-platform application development :
|b develop production-ready applications for iOS and Android using Xamarin /
|c Jonathan Peppers.
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3 |
0 |
|a Develop production-ready applications for iOS and Android using Xamarin
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250 |
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|a Second edition.
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264 |
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1 |
|a Birmingham, UK :
|b Packt Publishing,
|c 2015.
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300 |
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|a 1 online resource (1 volume) :
|b illustrations.
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336 |
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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338 |
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|a online resource
|b cr
|2 rdacarrier
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347 |
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|a text file
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490 |
1 |
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|a Community experience distilled
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588 |
0 |
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|a Online resource; title from cover page (Safari, viewed March 24, 2015).
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500 |
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|a Includes index.
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505 |
0 |
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|a Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Setting Up Xamarin; The Xamarin tools; Installing Xcode; Installing Xamarin; Choosing a Xamarin license; Setting up the Android emulator; Enrolling in the iOS Developer Program; Registering as a Google Play developer; Summary; Chapter 2: Hello, Platforms!; Building your first iOS application; Understanding Apple's MVC pattern; Using the iOS designer; Building your first Android application; Android activities; Xamarin's Android designer; Summary.
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505 |
8 |
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|a Chapter 3: Code Sharing Between iOS and AndroidLearning the MVVM design pattern; Implementing MVVM in an example; Comparing project organization strategies; Setting up a cross-platform solution; Working with Portable Class Libraries; Using PCLs in Xamarin; Using preprocessor statements; Simplifying dependency injection; Implementing Inversion of Control; Summary; Chapter 4: XamChat-a Cross-platform App; Starting our sample application concept; Developing our Model layer; Writing a mock web service; Writing the ViewModel layer; Implementing our LoginViewModel class.
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505 |
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|a Implementing our RegisterViewModel classImplementing our FriendViewModel class; Implementing our MessageViewModel class; Writing unit tests; Setting up a new project for unit tests; Writing assertions; Summary; Chapter 5: XamChat for iOS; Understanding the basics of an iOS app; Using UINavigationController; Methods in Navigation Controllers; Setting up a Navigation Controller; Implementing the login screen; Creating a LoginController class; Modifying the controller's layout; Registering and subscribing view models and services; Using segues and UITableView; Adding a friends list screen.
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505 |
8 |
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|a Adding a list of messagesComposing messages; Summary; Chapter 6: XamChat for Android; Introducing Android Manifest; Setting up the Manifest; Common manifest permissions; Creating and implementing the application class; Adding a login screen; Layouts and ViewGroups in Andorid; Implementing the login functionality; Using ListView and BaseAdapter; Implementing the conversations screen; Setting up the adapter; Implementing the friends list; Composing messages; Summary; Chapter 7: Deploying and Testing on Devices; iOS provisioning; Prerequisites for deploying to iOS.
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505 |
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|a Creating a provisioning profileAndroid device settings; Understanding the linker; Understanding AOT compilation; Avoiding common memory pitfalls; Garbage collector; Memory leaks; Accessing objects disposed by GC; Summary; Chapter 8: Web Services with Push Notifications; Learning Windows Azure; Setting up your Azure account; Exploring Azure Mobile Services; Creating tables and scripts; Adding a backend to XamChat; Adding the Azure Mobile Services NuGet package; Using the Apple Push Notification service; Setting up proper provisioning; Setting up your provisioning profile.
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520 |
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|a If you are a developer with experience in C♯ and are just getting into mobile development, this is the book for you. If you have experience with desktop applications or the Web, this book will give you a head start on cross-platform development.
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546 |
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|a English.
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590 |
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|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
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630 |
0 |
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|a IOS (Electronic resource)
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630 |
0 |
0 |
|a Android (Electronic resource)
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630 |
0 |
7 |
|a Android (Electronic resource)
|2 fast
|0 (OCoLC)fst01776064
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630 |
0 |
7 |
|a IOS (Electronic resource)
|2 fast
|0 (OCoLC)fst01784820
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650 |
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0 |
|a Mobile apps.
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650 |
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6 |
|a Applications mobiles.
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650 |
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7 |
|a COMPUTERS
|x Computer Literacy.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Computer Science.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Data Processing.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Hardware
|x General.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Information Technology.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Machine Theory.
|2 bisacsh
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650 |
|
7 |
|a COMPUTERS
|x Reference.
|2 bisacsh
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650 |
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7 |
|a Mobile apps.
|2 fast
|0 (OCoLC)fst01909896
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776 |
0 |
8 |
|i Erscheint auch als:
|n Druck-Ausgabe
|t Peppers, Jonathan. Xamarin Cross-platform Application Development
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830 |
|
0 |
|a Community experience distilled.
|
856 |
4 |
0 |
|u https://ebsco.uam.elogim.com/login.aspx?direct=true&scope=site&db=nlebk&AN=960449
|z Texto completo
|
938 |
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|a Askews and Holts Library Services
|b ASKH
|n AH28295256
|
938 |
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|a EBSCOhost
|b EBSC
|n 960449
|
938 |
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|a YBP Library Services
|b YANK
|n 12323708
|
994 |
|
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|a 92
|b IZTAP
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