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|a UAMI
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1 |
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|a Varma, Jayant,
|e author.
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245 |
1 |
0 |
|a Xcode 6 essentials :
|b create exciting native apps for your Apple devices with Xcode /
|c Jayant Varma.
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264 |
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1 |
|a Birmingham [England] ;
|a Mumbai [India] :
|b Packt Publishing,
|c [2015]
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264 |
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|c ©2015
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300 |
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|a 1 online resource (160 pages) :
|b illustrations
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336 |
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|a text
|b txt
|2 rdacontent
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337 |
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|a computer
|b c
|2 rdamedia
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338 |
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|a online resource
|b cr
|2 rdacarrier
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347 |
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|a text file
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490 |
0 |
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|a Professional expertise distilled
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500 |
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|a Includes index.
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588 |
0 |
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|a Online resource; title from PDF title page (ebrary, viewed February 28, 2015).
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|a Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Introduction to Xcode; Requirements and installing Xcode; Features of Xcode; What's new in Xcode 6?; Interactive coding using Playgrounds; Mac OS X storyboards; Live design and responsive UI; Visual debugging; Improved debugger; Summary; Chapter 2: Tour of Xcode; Starting Xcode; Creating a new project; Selecting the project type; Setting the project options; Setting the project properties; Xcode overview; The project section; The editor and assistant editor sections
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505 |
8 |
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|a Source code editorsThe assistant editor; The utility/inspector section; The Apple development languages; Swift; Summary; Chapter 3: Playgrounds; Introduction; Swift Playgrounds; The UI; Learning Swift; Console output printing; Working with variables; Variable types; Declaring variables; What are Int, Double, and Float variables; Adding different types; Booleans; Arrays and dictionaries; Tuples; Strings; Any and AnyObject; Control flows and code execution; The if statement; The if.else statement; The if.elseif.else statement; The ternary operator; For loops; The While loop
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|a The switch conditionFunctions; Return values; Parameters; Using closures; Objects; Classes; Enumerations; Extensions -- extending the classes; Operator overloading; Summary; Chapter 4: Interface Builder; Introducing Interface Builder; Creating a basic interface; Elements on the view; Adaptive UI; Adding scenes; Navigating between View Controllers; Building a simple application; Adding items to Table View; Different elements for different orientations and dimensions; Adding the code; Autolayout; Subclassing; Quick help; Managing connections; Adding gesture recognizers; Segues and connections
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505 |
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|a Choosing the devicePreparing for distribution; Configuring the project settings; The Identity section; The Deployment Info section; Application icons and launch images; Linked frameworks and libraries; The Capabilities tab; The Info tab; The Build tabs; The Targets tab; Setting project-wide properties; Code signing; Organizer; Summary; Appendix: Conditional Execution and Interface Designing; More?. Swift!; Differences between iOS 7.x and 8.x SDK; Location services; Conditional execution; Displaying alerts; Showing an alert with ActionController; Showing ActionSheet with AlertController
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520 |
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|a Chapter 5: Custom Controls; An introduction to custom controls; The basics; Creating a class; Properties; Changing properties from the inspector; Enhancing custom controls; Adding some text; Frameworks; Creating a framework; Debugging custom controls; Summary; Chapter 6: Debugging; Breakpoints; Listing all the breakpoints; Navigating; The console; Understanding the debug information; Visualizing variables with the Quick Look functionality; Using images with quick view; Debugging the view hierarchy; Introducing debug gauges; Summary; Chapter 7: Building and Running; Simulator
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520 |
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|a This book is aimed at developers who want to make applications for Apple devices with Xcode. iOS developers who have experience using other frameworks and languages can now migrate to Xcode and build creative, native apps.
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546 |
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|a English.
|
590 |
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|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
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650 |
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0 |
|a Application software
|x Development.
|
650 |
|
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|a Apple computer
|x Programming.
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650 |
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|a Logiciels d'application
|x Développement.
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650 |
|
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|a COMPUTERS
|x Software Development & Engineering
|x General.
|2 bisacsh
|
650 |
|
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|a Apple computer
|x Programming.
|2 fast
|0 (OCoLC)fst00811615
|
650 |
|
7 |
|a Application software
|x Development.
|2 fast
|0 (OCoLC)fst00811707
|
776 |
0 |
8 |
|i Print version:
|a Varma, Jayant.
|t Xcode 6 essentials : create exciting native apps for your Apple devices with Xcode.
|d Birmingham, [England] ; Mumbai, [India] : Packt Publishing, ©2015
|h iv, 145 pages
|z 9781784394431
|
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