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Xcode 6 essentials : create exciting native apps for your Apple devices with Xcode /

Chapter 5: Custom Controls; An introduction to custom controls; The basics; Creating a class; Properties; Changing properties from the inspector; Enhancing custom controls; Adding some text; Frameworks; Creating a framework; Debugging custom controls; Summary; Chapter 6: Debugging; Breakpoints; List...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Varma, Jayant (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham [England] ; Mumbai [India] : Packt Publishing, [2015]
Colección:Professional expertise distilled
Temas:
Acceso en línea:Texto completo

MARC

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100 1 |a Varma, Jayant,  |e author. 
245 1 0 |a Xcode 6 essentials :  |b create exciting native apps for your Apple devices with Xcode /  |c Jayant Varma. 
264 1 |a Birmingham [England] ;  |a Mumbai [India] :  |b Packt Publishing,  |c [2015] 
264 4 |c ©2015 
300 |a 1 online resource (160 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file 
490 0 |a Professional expertise distilled 
500 |a Includes index. 
588 0 |a Online resource; title from PDF title page (ebrary, viewed February 28, 2015). 
505 0 |a Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Introduction to Xcode; Requirements and installing Xcode; Features of Xcode; What's new in Xcode 6?; Interactive coding using Playgrounds; Mac OS X storyboards; Live design and responsive UI; Visual debugging; Improved debugger; Summary; Chapter 2: Tour of Xcode; Starting Xcode; Creating a new project; Selecting the project type; Setting the project options; Setting the project properties; Xcode overview; The project section; The editor and assistant editor sections 
505 8 |a Source code editorsThe assistant editor; The utility/inspector section; The Apple development languages; Swift; Summary; Chapter 3: Playgrounds; Introduction; Swift Playgrounds; The UI; Learning Swift; Console output printing; Working with variables; Variable types; Declaring variables; What are Int, Double, and Float variables; Adding different types; Booleans; Arrays and dictionaries; Tuples; Strings; Any and AnyObject; Control flows and code execution; The if statement; The if.else statement; The if.elseif.else statement; The ternary operator; For loops; The While loop 
505 8 |a The switch conditionFunctions; Return values; Parameters; Using closures; Objects; Classes; Enumerations; Extensions -- extending the classes; Operator overloading; Summary; Chapter 4: Interface Builder; Introducing Interface Builder; Creating a basic interface; Elements on the view; Adaptive UI; Adding scenes; Navigating between View Controllers; Building a simple application; Adding items to Table View; Different elements for different orientations and dimensions; Adding the code; Autolayout; Subclassing; Quick help; Managing connections; Adding gesture recognizers; Segues and connections 
505 8 |a Choosing the devicePreparing for distribution; Configuring the project settings; The Identity section; The Deployment Info section; Application icons and launch images; Linked frameworks and libraries; The Capabilities tab; The Info tab; The Build tabs; The Targets tab; Setting project-wide properties; Code signing; Organizer; Summary; Appendix: Conditional Execution and Interface Designing; More?. Swift!; Differences between iOS 7.x and 8.x SDK; Location services; Conditional execution; Displaying alerts; Showing an alert with ActionController; Showing ActionSheet with AlertController 
520 |a Chapter 5: Custom Controls; An introduction to custom controls; The basics; Creating a class; Properties; Changing properties from the inspector; Enhancing custom controls; Adding some text; Frameworks; Creating a framework; Debugging custom controls; Summary; Chapter 6: Debugging; Breakpoints; Listing all the breakpoints; Navigating; The console; Understanding the debug information; Visualizing variables with the Quick Look functionality; Using images with quick view; Debugging the view hierarchy; Introducing debug gauges; Summary; Chapter 7: Building and Running; Simulator 
520 |a This book is aimed at developers who want to make applications for Apple devices with Xcode. iOS developers who have experience using other frameworks and languages can now migrate to Xcode and build creative, native apps. 
546 |a English. 
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650 0 |a Apple computer  |x Programming. 
650 6 |a Logiciels d'application  |x Développement. 
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776 0 8 |i Print version:  |a Varma, Jayant.  |t Xcode 6 essentials : create exciting native apps for your Apple devices with Xcode.  |d Birmingham, [England] ; Mumbai, [India] : Packt Publishing, ©2015  |h iv, 145 pages  |z 9781784394431 
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