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Virtual reality : people with special needs /

The use of virtual reality for learning, training, and rehabilitation for people with special needs has been on the rise in recent years. Virtual reality allows the user to be trained, to gather information and to perform rehabilitation tasks in the virtual reality space. It allows the user to perfo...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Sharkey, Paul, 1962- (Editor ), Merrick, Joav, 1950- (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: New York : Nova Publishers, [2014]
Colección:Disability studies (Nova Science Publishers)
Temas:
Acceso en línea:Texto completo

MARC

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245 0 0 |a Virtual reality :  |b people with special needs /  |c Paul M. Sharkey and Joav Merrick, editors. 
264 1 |a New York :  |b Nova Publishers,  |c [2014] 
300 |a 1 online resource :  |b illustrations 
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490 1 |a Disability studies 
504 |a Includes bibliographical references and index. 
588 0 |a Print version record; title from PDF title page, viewed (06/23/2020). 
505 0 |a VIRTUAL REALITY: PEOPLE WITH SPECIAL NEEDS -- VIRTUAL REALITY: PEOPLE WITH SPECIAL NEEDS -- Library of Congress Cataloging-in-Publication Data -- Contents -- Introduction -- Chapter 1: Virtual and augmented reality environments -- 1School of Education, Tel-Aviv University, Tel-Aviv, Israel -- 2School of Systems Engineering, University of Reading, Reading, -- United Kingdom -- 3National Institute of Child Health and Human Development, -- Jerusalem, Israel 
505 8 |a ""4Office of the Medical Director, Health Services, Division for Intellectual and Developmental Disabilities, Ministry of Social Affairs and Social Services, Jerusalem, Israel""""5Division of Pediatrics, Hadassah Hebrew University Medical Center, Mt Scopus Campus, Jerusalem, Israel""; ""6Kentucky Childrenâ€?s Hospital, University of Kentucky College of Medicine, Lexington, Kentucky, United States of America""; ""Introduction""; ""Section one: Virtual and augmented reality""; ""Chapter 2: Developmental cognitive neuroscience perspective on motor rehabilitation"" 
505 8 |a School of Psychology, Australian Catholic University, Melbourne, Victoria, Australia -- Introduction -- Development of motor control -- Developmental motor disorders: The case of DCD and CP -- Developmental coordination disorder -- Cerebral palsy -- Implications for treatment -- Augmented feedback -- Attentional training -- Recent evidence supporting the use of VR-assisted augmented feedback -- Conclusion -- Acknowledgments -- References -- Chapter 3: Improving orientation and mobility skills through virtual environments for people who are blind 
505 8 |a School of Education, Tel Aviv University, Tel Aviv, IsraelIntroduction -- Our study -- Variables -- Collecting data instrument -- Procedure -- Data analysis -- Findings -- Descriptive information dimension -- System dimension -- Research dimension -- Conclusion -- Acknowledgments -- References -- Chapter 4: Upper-body interactive rehabilitation system for children with cerebral palsy -- Introduction -- Related studies -- Proposed system -- Hardware configuration -- Virtual rehabilitation application 
505 8 |a Hand movements with a control/display (C/D) ratioSample rate of the captured joint position -- System evaluation -- Participants -- Apparatus -- Task procedure -- Findings -- Task success rate -- Workload -- Enjoyment -- Discussion -- Conclusion -- References -- Chapter 5: A collaborative virtual environment for conducting design sessions with students with autism spectrum disorder -- Introduction -- The island of ideas CVE -- Evaluation -- Findings -- Use of the Island of Ideas for participatory design activities 
520 |a The use of virtual reality for learning, training, and rehabilitation for people with special needs has been on the rise in recent years. Virtual reality allows the user to be trained, to gather information and to perform rehabilitation tasks in the virtual reality space. It allows the user to perform independently, safely, and efficiently, in a combined product of sensory, motor, and cognitive skills. The design, development, and evaluation of such virtual reality environments is a multidisciplinary work, the integration of medicine, physical therapy, occupational therapy, neuroscience, psych. 
590 |a eBooks on EBSCOhost  |b EBSCO eBook Subscription Academic Collection - Worldwide 
650 0 |a Virtual reality therapy. 
650 0 |a Virtual reality  |x Health aspects. 
650 0 |a Virtual reality in medicine. 
650 0 |a People with disabilities  |x Rehabilitation. 
650 2 |a User-Computer Interface 
650 2 |a Disabled Persons  |x rehabilitation 
650 6 |a Thérapie virtuelle. 
650 6 |a Réalité virtuelle  |x Aspect sanitaire. 
650 6 |a Réalité virtuelle en médecine. 
650 7 |a POLITICAL SCIENCE  |x Public Policy  |x Social Security.  |2 bisacsh 
650 7 |a POLITICAL SCIENCE  |x Public Policy  |x Social Services & Welfare.  |2 bisacsh 
650 7 |a People with disabilities  |x Rehabilitation.  |2 fast  |0 (OCoLC)fst01057318 
650 7 |a Virtual reality  |x Health aspects.  |2 fast  |0 (OCoLC)fst01167690 
650 7 |a Virtual reality in medicine.  |2 fast  |0 (OCoLC)fst01167703 
650 7 |a Virtual reality therapy.  |2 fast  |0 (OCoLC)fst01167704 
700 1 |a Sharkey, Paul,  |d 1962-  |e editor. 
700 1 |a Merrick, Joav,  |d 1950-  |e editor. 
776 0 8 |i Print version:  |t Virtual reality.  |d New York : Nova Publishers, [2014]  |z 9781633217294  |w (DLC) 2014030280 
830 0 |a Disability studies (Nova Science Publishers) 
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