Advances in game design and development research /
Book Description:Learning games have long been used in adult education, and are particularly common in business education. This has brought up the question on how to design effective learning games to be continuously readdressed, often to emphasize some particular aspect as key to designing effectiv...
Clasificación: | Libro Electrónico |
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Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
New York :
Nova Publishers,
[2014]
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Colección: | Computer science, technology and applications.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Creative thinking in K-12 education : game design and development curricula for digital literacies and 21st century learning / Cesar C. Navarrete
- What role do metaphors play in game-based learning processes? / Thomas Duus Henriksen
- Games in university teaching / Thomas Duus Henriksen, Tine Rosenthal Johansen
- Categories of design challenges to building game-based businesses / Thomas Duus Henriksen, Christian Harpelund
- Integrating learning games in higher education : from technical to organisational obstacles / Steffen Löfvall, Thomas Duus Henriksen
- Bridging the gap between active videogames and motor play : structural proposal about shared criteria for active videogames classification / Vicente Navarro, Carina González
- Procedural content generation for games using grammatical evolution and attribute grammars / James Vincent Patten, Conor Ryan
- The relationship between game volatility, house edge and prize structure of gambling games and what it tells us about gambling game design / Nigel E. Turner, Jing Shi
- A gaming system for shoulder rehabilitation / Chun-Ming Chang, Yen-Ching Chang
- Analysis and evaluation of users' progress in full-body interactive games, and implications on level design / Mitja Kostomaj, Bojana Boh
- Visualising human movement : analysing users' physical experiences to evaluate full-body interactive games / Mitja Kostomaj, Bojana Boh.