Lumion 3D cookbook : revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations /
This book offers uses practical applications using recipes with step-by-step instructions and useful information to help you master how to produce professional architectural visualizations in Lumion. The cookbook approach means you need to think and explore how a particular feature can be applied in...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham :
Packt Publishing,
2014.
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Colección: | Quick answers to common problems.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Importing in Lumion; Introduction; Importing your own 3D models; Importing animations from 3ds Max; Navigating in Lumion; Relocating your imported 3D models; Reverting your last action; Locking your 3D model's position; Organizing your 3D world with layers; Updating your imported 3D models; Replacing an imported 3D model; Chapter 2: Placing the Content; Introduction; Placing 3D models; Copying 3D models; Removing 3D models; Placing models on the terrain.
- Placing multiple 3D modelsRandomizing the size of 3D models; Configuring 3D models; Placing 3D models accurately; Chapter 3: Manipulating and Controlling 3D Models; Introduction; Selecting multiple 3D models; Selecting different categories; Transforming and selecting any 3D model; Spacing multiple 3D models; Aligning different 3D models' orientations; Snapping multiple 3D models; Randomizing 3D models' orientation; Rotate on model; Constraining 3D model rotation; Chapter 4: Constructing Your World; Introduction; Shaping the terrain; Configuring the terrain brushes.
- Working with the Terrain menuChanging the landscape; Painting the landscape; Blending the 3D model with the terrain; Working with heightmaps; Adding water in Lumion; Creating a seashore; Chapter 5: Controlling the Weather; Introduction; Defining the sun's direction; Modifying the sun's settings; Tweaking the shadows; Tuning the skylight; Adding soft shadows; Configuring the global illumination; Modifying and animating the clouds; Setting up fog; Making it rain and snow; Controlling the wind; Using the Sun study effect; Chapter 6: Working with Lumion Materials; Introduction.
- Rolling back materialsConfiguring materials; Making the 3D model invisible; Creating a realistic glass; Saving materials; Streaming water; Glowing materials; Adding realistic grass; Improving reflections; Correcting flickering; Chapter 7: Special Features; Introduction; Creating fire; Adding fumes and vapors; Placing fountains; Falling leaves; Adding text; Using the clip plane; Controlling effects in the Movie and Photo modes; Checking effects in real time; Chapter 8: Getting Realism with Camera Effects; Introduction; Using the Bloom effect; Adding lens' errors; Correcting the color.
- Separating objects with DOFSimulating the Lens flare effects; Using God rays; Adding noise; Isolating colors with Lumion; Using the Vignette effect; Sharping your image; Chapter 9: Non-photorealistic Effects; Introduction; Adding a Manga effect; Using toon shading; Painting your image; Drawing with a pencil; Painting with Watercolor; Creating stills; Using special formats; Creating and combining different NPR effects; Chapter 10: Bringing Your World to Life; Introduction; Creating a camera path; Changing clips; Animating the 3D models; Bringing people to life; Controlling the camera.