Android application programming with OpenCV : build Android apps to capture, manipulate, and track objects in 2D and 3D /
Annotation
Clasificación: | Libro Electrónico |
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Autor principal: | |
Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham, England :
Packt Publishing,
2013.
©2013 |
Colección: | Community experience distilled.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Cover
- Copyright
- Credits
- About the Author
- About the Reviewers
- www.PacktPub.com
- Table of Contents
- Preface
- Chapter 1: Setting Up OpenCV
- System requirements
- Setting up a development environment
- Getting a ready-made development environment: Tegra Android Development Pack (TAPD)
- Assembling a development environment piece-by-piece
- Getting the prebuilt OpenCV4Android
- Building OpenCV4Android from source
- Building the OpenCV samples with Eclipse
- Finding documentation and help
- Summary
- Chapter 2: Working with Camera FramesDesigning our app, Second Sight
- Creating the Eclipse project
- Enabling camera and disk access in the manifest
- Creating menu and string resources
- Previewing and saving photos in CameraActivity
- Deleting, editing, and sharing photos in LabActivity
- Summary
- Chapter 3: Applying Image Effects
- Adding files to the project
- Defining the Filter interface
- Mixing color channels
- Making subtle color shifts with curves
- Processing a neighborhood of pixels with convolution filters
- Adding the filters to CameraActivitySummary
- Chapter 4: Recognizing and Tracking Images
- Adding files to the project
- Understanding image tracking
- Writing an image tracking filter
- Adding the tracker filters to CameraActivity
- Summary
- Chapter 5: Combining Image Tracking with 3D Rendering
- Adding files to the project
- Defining the ARFilter interface
- Building projection matrices in CameraProjectionAdapter
- Modifying ImageDetectionFilter for 3D tracking
- Rendering the cube in ARCubeRenderer
- Adding 3D tracking and rendering to CameraActivityLearning more about 3D graphics on Android
- Summary
- Index