Raspberry Pi cookbook for Python programmers : over 50 easy-to-comprehend tailor-made recipes to get the most out of the Raspberry Pi and unleash its huge potential using Python /
""Raspberry Pi Cookbook for Python Programmers"" is written in a Cookbook format, presenting examples in the style of recipes. This allows you to go directly to your topic of interest, or follow topics throughout a chapter to gain a thorough in-depth knowledge. The aim of this bo...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham, UK :
Packt Pub.,
2014.
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Colección: | Quick answers to common problems.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with a Raspberry Pi Computer; Introduction; Connecting the Raspberry Pi; Using NOOBS to set up your Raspberry Pi SD card; Networking and connecting your Raspberry Pi to the Internet via the LAN connector; Configuring your network manually; Networking directly to a laptop or computer; Networking and connecting your Raspberry Pi to the Internet via a USB Wi-Fi dongle; Connecting to the Internet through a proxy server.
- Connecting remotely to the Raspberry Pi over the network using VNCConnecting remotely to the Raspberry Pi over the network using SSH (and X11 Forwarding); Sharing the home folder of the Raspberry Pi with SMB; Keeping the Raspberry Pi up to date; Chapter 2: Starting with Python Strings, Files, and Menus; Introduction; Working with text and strings; Using files and handling errors; Creating a boot-up menu; Creating a self-defining menu; Chapter 3: Using Python for Automation and Productivity; Introduction; Using Tkinter to create graphical user interfaces.
- Creating a graphical application Start menuDisplaying photo information in an application; Organizing your photos automatically; Chapter 4: Creating Games and Graphics; Introduction; Using IDLE3 to debug your programs; Drawing lines using a mouse on Tkinter Canvas; Creating a bat and ball game; Creating an overhead scrolling game; Chapter 5: Creating 3D Graphics; Introduction; Starting with 3D coordinates and vertices; Creating and importing 3D models; Creating a 3D world to roam in; Building 3D maps and mazes; Chapter 6: Using Python to Drive Hardware; Introduction; Controlling an LED.
- Responding to a buttonA controlled shutdown button; The GPIO keypad input; Multiplexed color LEDs; Chapter 7: Sense and Display Real-world Data; Introduction; Using devices with the I2C bus; Reading analog data using an analog-to-digital converter; Logging and plotting data; Extending the Raspberry Pi GPIO with an I/O expander; Sensing and sending data to online services; Chapter 8: Creating Projects with the Raspberry Pi Camera Module; Introduction; Getting started with the Raspberry Pi camera module; Using the camera with Python; Generating a time-lapse video.
- Creating a stop frame animationMaking a QR code reader; Chapter 9: Building Robots; Introduction; Building a Rover-Pi robot with forward driving motors; Using advanced motor control; Building a six-legged Pi-Bug robot; Avoiding objects and obstacles; Getting a sense of direction; Chapter 10: Interfacing with Technology; Introduction; Automating your home with remote sockets; Using SPI to control an LED matrix; Communicating using a serial interface; Controlling the Raspberry Pi over Bluetooth; Controlling USB devices; Appendix: The Hardware and Software List; Introduction.