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|b C69 2014
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|a UAMI
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1 |
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|a Cox, Tim.
|
245 |
1 |
0 |
|a Raspberry Pi cookbook for Python programmers :
|b over 50 easy-to-comprehend tailor-made recipes to get the most out of the Raspberry Pi and unleash its huge potential using Python /
|c Tim Cox.
|
260 |
|
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|a Birmingham, UK :
|b Packt Pub.,
|c 2014.
|
300 |
|
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|a 1 online resource (1 volume) :
|b illustrations
|
336 |
|
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|a text
|b txt
|2 rdacontent
|
337 |
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
|
490 |
1 |
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|a Quick answers to common problems
|
588 |
0 |
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|a Online resource; title from cover (Safari, viewed May 6, 2014).
|
500 |
|
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|a Includes index.
|
505 |
0 |
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|a Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with a Raspberry Pi Computer; Introduction; Connecting the Raspberry Pi; Using NOOBS to set up your Raspberry Pi SD card; Networking and connecting your Raspberry Pi to the Internet via the LAN connector; Configuring your network manually; Networking directly to a laptop or computer; Networking and connecting your Raspberry Pi to the Internet via a USB Wi-Fi dongle; Connecting to the Internet through a proxy server.
|
505 |
8 |
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|a Connecting remotely to the Raspberry Pi over the network using VNCConnecting remotely to the Raspberry Pi over the network using SSH (and X11 Forwarding); Sharing the home folder of the Raspberry Pi with SMB; Keeping the Raspberry Pi up to date; Chapter 2: Starting with Python Strings, Files, and Menus; Introduction; Working with text and strings; Using files and handling errors; Creating a boot-up menu; Creating a self-defining menu; Chapter 3: Using Python for Automation and Productivity; Introduction; Using Tkinter to create graphical user interfaces.
|
505 |
8 |
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|a Creating a graphical application Start menuDisplaying photo information in an application; Organizing your photos automatically; Chapter 4: Creating Games and Graphics; Introduction; Using IDLE3 to debug your programs; Drawing lines using a mouse on Tkinter Canvas; Creating a bat and ball game; Creating an overhead scrolling game; Chapter 5: Creating 3D Graphics; Introduction; Starting with 3D coordinates and vertices; Creating and importing 3D models; Creating a 3D world to roam in; Building 3D maps and mazes; Chapter 6: Using Python to Drive Hardware; Introduction; Controlling an LED.
|
505 |
8 |
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|a Responding to a buttonA controlled shutdown button; The GPIO keypad input; Multiplexed color LEDs; Chapter 7: Sense and Display Real-world Data; Introduction; Using devices with the I2C bus; Reading analog data using an analog-to-digital converter; Logging and plotting data; Extending the Raspberry Pi GPIO with an I/O expander; Sensing and sending data to online services; Chapter 8: Creating Projects with the Raspberry Pi Camera Module; Introduction; Getting started with the Raspberry Pi camera module; Using the camera with Python; Generating a time-lapse video.
|
505 |
8 |
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|a Creating a stop frame animationMaking a QR code reader; Chapter 9: Building Robots; Introduction; Building a Rover-Pi robot with forward driving motors; Using advanced motor control; Building a six-legged Pi-Bug robot; Avoiding objects and obstacles; Getting a sense of direction; Chapter 10: Interfacing with Technology; Introduction; Automating your home with remote sockets; Using SPI to control an LED matrix; Communicating using a serial interface; Controlling the Raspberry Pi over Bluetooth; Controlling USB devices; Appendix: The Hardware and Software List; Introduction.
|
520 |
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|a ""Raspberry Pi Cookbook for Python Programmers"" is written in a Cookbook format, presenting examples in the style of recipes. This allows you to go directly to your topic of interest, or follow topics throughout a chapter to gain a thorough in-depth knowledge. The aim of this book is to bring you a broad range of Python 3 examples and practical ideas which you can develop to suit your own requirements. By modifying and combining the examples to create your own projects you learn far more effectively with a much greater understanding. Each chapter is designed to become a foundation for further e.
|
546 |
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|a English.
|
590 |
|
|
|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
|
650 |
|
0 |
|a Raspberry Pi (Computer)
|x Programming.
|
650 |
|
0 |
|a Python (Computer program language)
|
650 |
|
6 |
|a Raspberry Pi (Ordinateur)
|x Programmation.
|
650 |
|
6 |
|a Python (Langage de programmation)
|
650 |
|
7 |
|a COMPUTERS
|x Computer Literacy.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Computer Science.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Data Processing.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Hardware
|x General.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Information Technology.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Machine Theory.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Reference.
|2 bisacsh
|
650 |
|
7 |
|a Python (Computer program language)
|2 fast
|
655 |
|
7 |
|a Handbooks and manuals
|2 fast
|
776 |
0 |
8 |
|i Print version:
|a Cox, Tim.
|t Raspberry Pi Cookbook for Python Programmers.
|d Birmingham : Packt Publishing, ©2014
|z 9781849696623
|
830 |
|
0 |
|a Quick answers to common problems.
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856 |
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