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GameMaker game programming with GML /

A step-by-step approach to build your knowledge, starting from a simple ""hello world"" to discovering arrays, classes, and so on. Each learning point is explained in a practical way, carrying out tasks within the GameMaker development environment. If you are a GameMaker Studio d...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: DeLucas, Matthew (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt Publishing Limited, 2014.
Colección:Community experience distilled.
Temas:
Acceso en línea:Texto completo
Descripción
Sumario:A step-by-step approach to build your knowledge, starting from a simple ""hello world"" to discovering arrays, classes, and so on. Each learning point is explained in a practical way, carrying out tasks within the GameMaker development environment. If you are a GameMaker Studio developer who has little experience with writing scripts and want to expand that skill set, this is the book for you. It is assumed that you can already navigate GameMaker Studio to some degree. This book will primarily focus on scripting and the integration of scripts to aid in the production of a game and not actual ga
Descripción Física:1 online resource (378 pages)
ISBN:9781783559459
1783559454
1306708915
9781306708913