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Avant-garde videogames : playing with technoculture /

The avant-garde challenges or leads culture; it opens up or redefines art forms and our perception of the way the world works. In this book, Brian Schrank describes the ways that the avant-garde emerges through videogames. Just as impressionism or cubism created alternative ways of making and viewin...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Schrank, Brian, 1976- (Autor)
Otros Autores: Bolter, J. David, 1951- (writer of foreword.)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Cambridge, Massachusetts : The MIT Press, [2014]
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Videogames as avant-garde art
  • Radical formal
  • Radical political
  • Complicit formal
  • Complicit political
  • Narrative formal
  • Narrative political.