CryENGINE game programming with C++, C♯, and Lua /
This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games. This book is intended for developers lookin...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Lundgren, Filip |
Otros Autores: | Pearce-Authers, Ruan |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham :
Packt Publishing,
2013.
|
Colección: | Community experience distilled
|
Temas: | |
Acceso en línea: | Texto completo |
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