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CryENGINE game programming with C++, C♯, and Lua /

This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games. This book is intended for developers lookin...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Lundgren, Filip
Otros Autores: Pearce-Authers, Ruan
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt Publishing, 2013.
Colección:Community experience distilled
Temas:
Acceso en línea:Texto completo

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