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|a Fisher, Gordon.
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245 |
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|a Blender 3D Printing Essentials.
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260 |
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|b Packt Publishing,
|c 2013.
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300 |
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|a 1 online resource
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|a This book adopts a practical approach, with the use of step-by-step instructions to help guide readers. There are lots of screenshots covering each and every step needed to design a high-quality model in Blender for 3D printing. If you are a Blender user or someone who wants to use Blender to make 3D objects suitable for 3D printing, this book is ideal for you. You should already be comfortable with basic modeling in Blender - including using modifiers - although advanced skills are not required. All of the models that you will need are explored in-depth. This book does not assume that you will.
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|a Print version record.
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|a Blender 3D Printing Essentials -- Table of Contents -- Blender 3D Printing Essentials -- Credits -- About the Author -- About the Reviewers -- www.PacktPub.com -- Support files, eBooks, discount offers and more -- Why Subscribe? -- Free Access for Packt account holders -- Preface -- What this book covers -- What you need for this book -- Who this book is for -- Conventions -- Reader feedback -- Customer support -- Downloading the example code -- Downloading the color images of this book -- Errata -- Piracy -- Questions -- 1. Designing Objects for 3D Printing -- Opportunities to use your 3D printer -- How a 3D printer works -- Types of 3D printers -- Basic parts of a 3D printer -- How is a 3D printer controlled? -- The Peachy printer -- Modeling dimensions -- File sizes -- Polygon sizes -- Factors affecting precision -- Controlling printing costs -- Materials for 3D printing -- 3D printing and your health -- What happens at a 3D printing service? -- Summary -- 2. Measuring and Texturing Techniques for 3D Printing -- Precision modeling in Blender -- Using the Ruler/Protractor -- Using the Protractor -- Measuring the thickness of an object -- Preparing the model for coloring -- Leaving the object uncolored -- Vertex colors -- Vertex painting -- Building texture maps -- Choosing colors for printing -- UV unwrapping -- UV mapping the wings -- UV mapping the belly -- UV mapping the edges of the wing -- UV mapping the head -- Painting the texture map -- Exporting the UV Layout for use in an external paint program -- Painting your texture in Blender -- Modifying the UV coordinates to add detail -- Using the Clone brush to add detail -- Summary -- 3. Making a Blender Model that's Ready to Print -- What is special about 3D printing? -- Installing the Print3D toolbox -- Introducing the Print3D toolbox -- Introducing the Mesh Analysis panel.
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|a Setting up the units of the scene -- Making a 3D model that will print -- Making a watertight model -- Making a manifold model -- Inspecting objects to see if they are manifold or non-manifold -- Finding problems that make a file non-manifold -- Fixing noncontiguous edges -- Typical problem areas with a model -- Fixing distorted polygons -- Blunting sharp edges -- Fixing the junction between blade and hilt -- Economizing when 3D printing -- Summary -- 4. Making Strong, Light Objects with the Solidify Modifier -- Optimizing wall thickness -- Using Solidify for proper wall thickness -- Analyzing and modifying the inner shell -- Making the dragon useful -- Cutting holes for removing extra printing material -- Precision modeling-fitting two objects together -- Dealing with overhangs and support -- If the printer automatically makes supports -- Making supports for your model -- Exporting your 3D object -- Getting the orientation right -- Making an STL file -- Making an X3D file with a texture -- Summary -- A. 3D Printing References -- References -- 3D printing services -- 3D printers -- hobbyist -- 3D printers -- industrial -- 3D objects -- Index.
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504 |
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|a Includes bibliographical references and index.
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546 |
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|a English.
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590 |
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|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
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