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Learning Game Physics with Bullet Physics and OpenGL /

A comprehensive set of straight-forward, easy-to-follow tutorials in OpenGL and Bullet Physics that will teach you how modern game physics and 3D graphics work. If you're a beginner or intermediate programmer with a basic understanding of 3D mathematics, and you want a stronger foundation in 3D...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Dickinson, Chris
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham, UK : Packt Publishing, 2013.
Temas:
Acceso en línea:Texto completo

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