Learning Game Physics with Bullet Physics and OpenGL /
A comprehensive set of straight-forward, easy-to-follow tutorials in OpenGL and Bullet Physics that will teach you how modern game physics and 3D graphics work. If you're a beginner or intermediate programmer with a basic understanding of 3D mathematics, and you want a stronger foundation in 3D...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Dickinson, Chris |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham, UK :
Packt Publishing,
2013.
|
Temas: | |
Acceso en línea: | Texto completo |
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