Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx /
Annotation
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Oehlke, Andreas |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham :
Packt Publishing,
2013.
|
Colección: | Community experience distilled.
|
Temas: | |
Acceso en línea: | Texto completo Texto completo |
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