Getting started with C++ audio programming for game development /
This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to th...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham :
Packt Publishing,
[2013]
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Temas: | |
Acceso en línea: | Texto completo |
Sumario: | This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game. |
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Notas: | Includes index. |
Descripción Física: | 1 online resource (117 pages) : illustrations |
ISBN: | 9781849699105 1849699100 1849699097 9781849699099 |