Instant Pygame for Python game development how-to /
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks .This book is a step-by-step, short and fast paced tutorial packed with powerful recipes that will teach you how to create exciting games. This book is aimed at Python Game Developers who...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham, UK :
Packt Publishing,
2013.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Instant Pygame for Python Game Development How-to; Instant Pygame for Python Game Development How-to; Credits; About the Author; About the Reviewer; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions; 1. Instant Pygame for Python Game Development How-to; Preparing your development environment (Simple); Getting ready; How to do it ...
- Running a simple game (Simple)How to do it ... ; How it works ... ; Drawing with Pygame (Simple); How to do it ... ; Animating objects (Simple); How to do it ... ; How it works ... ; Using fonts (Simple); How to do it ... ; Using Matplotlib with Pygame (Simple); How to do it ... ; How it works ... ; Accessing surface pixel data (Intermediate); How to do it ... ; How it works ... ; Accessing sound data (Simple); How to do it ... ; How it works ... ; Playing a movie (Intermediate); Getting ready; How to do it ... ; How it works ... ; Pygame on Android (Intermediate); Getting ready; How to do it ... ; How it works ...
- Artificial intelligence (Intermediate)Getting ready; How to do it ... ; How it works ... ; Drawing sprites (Intermediate); How to do it ... ; How it works ... ; Using OpenGL with Pygame (Advanced); Getting ready; How to do it ... ; How it works ... ; Detecting collisions (Intermediate); How to do it ... ; How it works ... ; Adding networking functionality (Advanced); Getting ready; How to do it ... ; How it works ... ; Debugging your game (Intermediate); Getting ready; How to do it ... ; Profiling your code (Intermediate); How to do it ... ; How it works ... ; Puzzle game with Pygame (Advanced); How to do it ...
- How it works ... Simulating with Pygame (Advanced); Getting ready; How to do it ... ; How it works ...