HTML5 game development with ImpactJS : a step-by-step guide to developing your own 2D games /
Chapter 2:Introducing ImpactJS; Building your own levels; Creating, loading, and saving levels in Weltmeister; Layers and the z axis; Adding and removing entities and objects; The collision layer; Connecting two different levels; Objects - playable and non-playable characters; The ImpactJS entity; S...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham, UK :
Packt Pub.,
2013.
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Temas: | |
Acceso en línea: | Texto completo |
Sumario: | Chapter 2:Introducing ImpactJS; Building your own levels; Creating, loading, and saving levels in Weltmeister; Layers and the z axis; Adding and removing entities and objects; The collision layer; Connecting two different levels; Objects - playable and non-playable characters; The ImpactJS entity; Setting up player controls; Position, acceleration, and speed; The game's graphics: sprites and animation sheets; Spawning, health, and death; The camera view; The game canvas; Free to move camera; Automatically following camera; Adding music and sound effects; Playing background music HTML5 Game Development with ImpactJS is an insightful, friendly guide that will amaze users with its ease of use in game development. It consists of several informative yet simple instructions, which help develop and build your skill set and knowledge base.This book is for anyone with basic knowledge of JavaScript, CSS, and HTML. If you have the desire to build your own game for your website or an app store but have no idea how and where to begin, this book is for you. |
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Notas: | Includes index. |
Descripción Física: | 1 online resource (iv, 283 pages) : illustrations |
ISBN: | 9781849694575 1849694575 1299441165 9781299441163 |
Acceso: | Legal Deposit; |