Grome terrain modeling with Ogre3D, UDK, and Unity3D : create massive terrains and export them to the most popular game engines /
This book is a practical guide with examples and clear steps to explain terrain modeling with Grome.If you're a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Hawley, Richard A. (Computer programmer) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham :
Packt Pub.,
2013.
|
Colección: | Community experience distilled.
|
Temas: | |
Acceso en línea: | Texto completo |
Ejemplares similares
-
Grome Terrain Modeling with Ogre3D, UDK, and Unity3D.
por: Hawley, Richard A. (Computer programmer)
Publicado: (2013) -
UDK.
por: Doran, John
Publicado: (2013) -
OGRE 3D 1.7 application development cookbook : over 50 recipes to provide world class 3D graphics solutions with OGRE 3D /
por: Grinblat, Ilya
Publicado: (2012) -
Unity 3D UI Essentials.
por: Jackson, Simon
Publicado: (2015) -
Mastering UDK Game Development.
por: Doran, John P.
Publicado: (2013)