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Getting Started with Oracle Complex Event Processing 11g.

This book is a practical guide with examples and clear steps to explain terrain modeling with Grome. If you're a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Castro Alves, Alexandre de
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt Pub., 2013.
Temas:
Acceso en línea:Texto completo

MARC

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505 0 |a Table of Contents; Getting Started with Oracle Event Processing 11g; Getting Started with Oracle Event Processing 11g; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Instant Updates on New Packt Books; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions; 1. An Overview of Complex Event Processing; What is event processing? 
505 8 |a Relating this to a business in computing termsUse case: A solution for customer problems; Key elements of event stream processing; An event; An event stream; An event type; Event Processing Network; Event processing languages and extensibility; Processor event node methodologies; Processor extensibility; Event processor ""Intelligence Injection""; Holistic Event-Driven and Service Orientated Architectures; Predicting an event; Summary; 2. An Overview of Oracle Event Processing; Understanding the heritage of Oracle Event Processing. 
505 8 |a The Java Event-Driven Server, the bits and bytes of the architectureThe adopted event language; CQL concepts; The philosophy and fundamentals of developing; Creating an Oracle Event Processing application; Some hints and tips; Controlling from the command line; Watching things happen and changing what happens; Summary; 3. Adapting Events for OEP; Creating and converting events; Event type system; Platform adapters; The JMS adapter; The CSV adapter; HTTP pub-sub adapter; Configuring your own custom adapter; Leveraging OSGi services to create an adapter; Packaging custom adapters; Summary. 
505 8 |a 4. Assembling and Configuring OEP ApplicationsImplementing the component model; Exploring the EPN extensions; Defining a simple Spring bean; Creating the event type repository; Setting up the adapters; Configuring channels; Implementing event-beans; Enabling the power of CQL processors; Defining a database table; Using caching; Understanding the application configuration; Adapter configuration; Channel configuration; Cache configuration; Defining resources in the server configuration; Extending the component type infrastructure; Summary; 5. Coding with CQL; Introducing CQL. 
505 8 |a Understanding CQL fundamentalsEstablishing your sources and destinations; Processing models; The structure and semantics of event processing; Restricting streams with Windows; Tuple-based windows; Partitioned windows; Output; Controlling output with slides; The unbounded window; The constant value range window; The NOW window and the Last Event window; SQL as a foundation; Joins; External sources; Aggregations; Ordering; Views; Set operations; Typing and expressions; Timing models; Summary; 6. Managing and Monitoring Applications; Configuring the logging service; Provisioning applications. 
500 |a Changing application configuration. 
520 |a This book is a practical guide with examples and clear steps to explain terrain modeling with Grome. If you're a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art asset in a game engine. 
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