Mastering UDK Game Development.
Mastering UDK Game Development.
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham :
Packt Pub.,
2013.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Table of Contents; Mastering UDK Game Development Hotsht; Mastering UDK Game Development Hotsht; Credits; About the Author; Acknowledgement; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Mission Briefing; Why Is It Awesome?; Your Hotshot Objectives; Mission Checklist; Task 1; Prepare for Lift Off; Engage Thrusters; Objective Complete
- Mini Debriefing; Classified Intel; Reader feedback; Customer support.
- Downloading the example codeDownloading the color images of this book; Errata; Piracy; Questions; 1. Advanced Kismet
- Creating a Third-person Platformer; Mission Briefing; Why Is It Awesome?; Your Hotshot Objectives; Mission Checklist; Level and camera creation; Prepare for Lift Off; Engage Thrusters; Objective Complete
- Mini Debriefing; Adding player functionality; Engage Thrusters; Objective Complete
- Mini Debriefing; Classified Intel; Platforms? In a platformer?; Engage Thrusters; Objective Complete
- Mini Debriefing; Collecting collectables; Engage Thrusters.
- Objective Complete
- Mini DebriefingClassified Intel; Making the world come alive; Engage Thrusters; Objective Complete
- Mini Debriefing; Mission Accomplished; You Ready to go Gung HO? A Hotshot Challenge; 2. Terror in Deep Space; Mission Briefing; Why Is It Awesome?; Your Hotshot Objectives; Mission Checklist; Creating our level and camera; Prepare for Lift Off; Engage Thrusters; Objective Complete
- Mini Debriefing; Adding ship functionality; Engage Thrusters; Objective Complete
- Mini Debriefing; Classified Intel; Ship particles; Engage Thrusters; Objective Complete
- Mini Debriefing.
- Avoiding obstaclesEngage Thrusters; Objective Complete
- Mini Debriefing; Shooting and screen shaking; Engage Thrusters; Objective Complete
- Mini Debriefing; Mission Accomplished; You Ready to go Gung HO? A Hotshot Challenge; 3. Terror in Deep Space 2: Even Deeper; Mission Briefing; Why Is It Awesome?; Your Hotshot Objectives; Mission Checklist; Creating multiple asteroids; Prepare for Lift Off; Engage Thrusters; Objective Complete
- Mini Debriefing; Spawning enemies; Engage Thrusters; Objective Complete
- Mini Debriefing; Opening cutscene; Engage Thrusters.
- Objective Complete
- Mini DebriefingPlayer's health/HUD; Engage Thrusters; Objective Complete
- Mini Debriefing; Mission Accomplished; You Ready to go Gung HO? A Hotshot Challenge; 4. Creating a Custom HUD; Mission Briefing; Why Is It Awesome?; Your Hotshot Objectives; Mission Checklist; Setting up Flash; Prepare for Lift Off; Engage Thrusters; Objective Complete
- Mini Debriefing; Creating our HUD; Prepare for Lift Off; Flash 101: an introduction; Stage; Properties inspector; Tools panel; Timeline; Engage Thrusters; Objective Complete
- Mini Debriefing; Importing Flash files into UDK.