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|a UAMI
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|a Jensen, Sisse Siggaard,
|d 1951-
|e author.
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1 |
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|a Ways of virtual world-making :
|b actors and avatars /
|c Sisse Siggaard Jensen.
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264 |
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|a Copenhagen, DNK :
|b Roskilde University Press,
|c 2012.
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|a 1 online resource (525 pages)
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|a text
|b txt
|2 rdacontent
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|a online resource
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|b Ph. D.
|c Roskilde University
|d 2012
|
546 |
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|a In English with Danish and English summaries.
|
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|a Viewed September 19, 2012.
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|a Includes bibliographical references (pages 401-430) and index.
|
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|a BIOGRAPHY -- Table of Contents Preface -- PREFACE -- PROLOGUE
|
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|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
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650 |
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|a Virtual reality
|x Social aspects.
|
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|a Avatars (Virtual reality)
|x Social aspects.
|
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|a Fantasy gamers.
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|a Réalité virtuelle
|x Aspect social.
|
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|a Avatars (Infographie)
|x Aspect social.
|
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|a Joueurs de jeu de rôle.
|
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|
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|a SOCIAL SCIENCE
|x General.
|2 bisacsh
|
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|
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|a Fantasy gamers
|2 fast
|
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|
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|a Virtual reality
|x Social aspects
|2 fast
|
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|a Academic Dissertation
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|
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|a dissertations.
|2 aat
|
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|
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|a Academic theses
|2 fast
|
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|
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|a Academic theses.
|2 lcgft
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|
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|a Thèses et écrits académiques.
|2 rvmgf
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776 |
0 |
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|i Print version:
|a Jensen, Sisse Siggaard.
|t Ways of Virtual World-Making : Actors and Avatar.
|d Copenhagen : Samfundslitteratur Press, ©2012
|
856 |
4 |
0 |
|u https://ebsco.uam.elogim.com/login.aspx?direct=true&scope=site&db=nlebk&AN=505808
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