Universal methods of design : 100 ways to research complex problems, develop innovative ideas, and design effective solutions /
This comprehensive reference provides a thorough and critical presentation of 100 research methods, synthesis/analysis techniques, and research deliverables for human centered design, delivered in a concise and accessible format perfect for designers, educators, and students. Whether research is alr...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Beverly, MA :
Rockport Publishers,
2012.
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Edición: | Digital ed. |
Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- 01. A/B Testing
- 02. AEIOU
- 03. Affinity Diagramming
- 04. Artifact Analysis
- 05. Automated Remote Research
- 06. Behavioral Mapping
- 07. Bodystorming
- 08. Brainstorm Graphic Organizers
- 09. Business Origami
- 10. Card Sorting
- 11. Case Studies
- 12. Cognitive Mapping
- 13. Cognitive Walkthrough
- 14. Collage
- 15. Competitive Testing
- 16. Concept Mapping
- 17. Content Analysis
- 18. Content Inventory & Audit
- 19. Contextual Design
- 20. Contextual Inquiry
- 21. Creative Toolkits
- 22. Critical Incident Technique
- 23. Crowdsourcing
- 24. Cultural Probes
- 25. Customer Experience Audit
- 26. Design Charette
- 27. Design Ethnography
- 28. Design Workshops
- 29. Desirability Testing
- 30. Diary Studies
- 31. Directed Storytelling
- 32. Elito Method
- 33. Ergonomic Analysis
- 34. Evaluative Research
- 35. Evidence-based Design
- 36. Experience Prototyping
- 37. Experience Sampling Method
- 38. Experiments
- 39. Exploratory Research
- 40. Eyetracking
- 41. Flexible Modeling
- 42. Fly-on-the-Wall Observation
- 43. Focus Groups
- 44. Generative Research
- 45. Graffiti Walls
- 46. Heuristic Evaluation
- 47. Image Boards
- 48. Interviews
- 49. KJ Technique
- 50. Kano Analysis
- 51. Key Performance Indicators
- 52. Laddering
- 53. Literature Reviews
- 54. The Love Letter & the Breakup Letter
- 55. Mental Model Diagrams
- 56. Mind Mapping
- 57. Observation
- 58. Parallel Prototyping
- 59. Participant Observation
- 60. Participatory Action Research (PAR)
- 61. Participatory Design
- 62. Personal Inventories
- 63. Personas
- 64. Photo Studies
- 65. Picture Cards
- 66. Prototyping
- 67. Questionnaires
- 68. Rapid Iterative Testing & Evaluation (RITE)
- 69. Remote Moderated Research
- 70. Research Through Design
- 71. Role-playing
- 72. Scenario Description Swimlanes
- 73. Scenarios
- 74. Secondary Research
- 75. Semantic Differential
- 76. Shadowing
- 77. Simulation Exercises
- 78. Site Search Analytics
- 79. Speed Dating
- 80. Stakeholder Maps
- 81. Stakeholder Walkthrough
- 82. Storyboards
- 83. Surveys
- 84. Task Analysis
- 85. Territory Maps
- 86. Thematic Networks
- 87. Think-aloud Protocol
- 88. Time-aware Research
- 89. Touchstone Tours
- 90. Triading
- 91. Triangulation
- 92. Unobtrusive Measures
- 93. Usability Report
- 94. Usability Testing
- 95. User Journey Maps
- 96. Value Opportunity Analysis
- 97. Web Analytics
- 98. Weighted Matrix
- 99. Wizard of Oz
- 100. Word Clouds.