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Before the crash : early video game history /

Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Wolf, Mark J. P.
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Detroit : Wayne State University Press, ©2012.
Colección:Contemporary approaches to film and media series.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Introduction / Mark J.P. Wolf
  • Video games caught up in history: accessibility, teleological distortion, and other methodological issues / Carl Therrien
  • What's Victoria got to do with it? Toward an archaeology of domestic video gaming / Erkki Huhtamo
  • Ball-and-paddle consoles / Leonard Herman
  • Channel F for forgotten: The Fairchild video entertainment system / Zach Whalen
  • The video game industry crash of 1977 / Mark J.P. Wolf
  • A question of character: transmediation, abstraction, and identification in early games licensed from movies / Jessica Aldred
  • Every which way but: reading the Atari catalog / Sheila C. Murphy
  • One-bit wonders: video game sound before the crash / Karen Collins
  • The rise and fall of cinematronics / Tim Skelly
  • Color-cycled space fumes in the pixel particle shockwave: the technical aesthetics of defender and the Williams arcade platform, 1980-82 / Brett Camper
  • Coin-drop capitalism: economic lessons from the video game Arcade / Carly A. Kocurek
  • Early online gaming: BBSs and MUDs / Staci Tucker
  • Appendix A. Video Game history: getting things straight / Ralph H. Baer
  • Appendix B The Magnavox Co. v. Activision, Inc.: 1985 WL 9469 (N.D. Cal. 1985) / Ross A. Dannenberg.