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Gaming matters : art, science, magic, and the computer game medium /

In his 2004 book Game Work, Ken S. McAllister proposed a rigorous critical methodology for the discussion of the "video game complex"--The games themselves, their players, the industry that produces them, and those who review and market them. Games, McAllister demonstrated, are viewed and...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Ruggill, Judd Ethan (Autor), McAllister, Ken S., 1966- (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Tuscaloosa : The University of Alabama Press, [2011]
Temas:
Acceso en línea:Texto completo

MARC

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100 1 |a Ruggill, Judd Ethan,  |e author. 
245 1 0 |a Gaming matters :  |b art, science, magic, and the computer game medium /  |c Judd Ethan Ruggill and Ken S. McAllister. 
264 1 |a Tuscaloosa :  |b The University of Alabama Press,  |c [2011] 
300 |a 1 online resource (ix, 155 pages) 
336 |a text  |b txt  |2 rdacontent 
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504 |a Includes bibliographical references and index. 
504 |a Includes "gameography." 
505 0 |a Idiosyncrasy -- Irreconcilability -- Aimlessness -- Anachronism -- Duplicity -- Work -- Alchemy. 
520 |a In his 2004 book Game Work, Ken S. McAllister proposed a rigorous critical methodology for the discussion of the "video game complex"--The games themselves, their players, the industry that produces them, and those who review and market them. Games, McAllister demonstrated, are viewed and discussed very differently by different factions: as an economic force, as narrative texts, as a facet of popular culture, as a psychological playground, as an ethical and moral force, even as a tool for military training. 
588 0 |a Online resource; title from digital title page (viewed on November 05, 2018). 
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650 0 |a Video games. 
650 0 |a Video games  |x Study and teaching. 
650 0 |a Video games  |x Social aspects. 
650 2 |a Video Games 
650 6 |a Jeux vidéo. 
650 6 |a Jeux vidéo  |x Étude et enseignement. 
650 6 |a Jeux vidéo  |x Aspect social. 
650 7 |a video games.  |2 aat 
650 7 |a GAMES  |x Video & Electronic.  |2 bisacsh 
650 7 |a Video games  |2 fast 
650 7 |a Video games  |x Social aspects  |2 fast 
700 1 |a McAllister, Ken S.,  |d 1966-  |e author. 
776 0 8 |i Print version:  |a Ruggill, Judd Ethan.  |t Gaming matters.  |d Tuscaloosa : The University of Alabama Press, ©2011  |z 9780817317379  |w (DLC) 2010043922  |w (OCoLC)674932291 
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