Playing Along : Digital Games, YouTube, and Virtual Performance.
Why don't Guitar Hero players just pick up real guitars? What happens when millions of people play the role of a young black gang member in Grand Theft Auto: San Andreas? How are YouTube-based music lessons changing the nature of amateur musicianship? This book is about play, performance, and p...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Oxford :
Oxford University Press, USA,
2011.
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Colección: | Oxford music/media series.
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Temas: | |
Acceso en línea: | Texto completo |
Sumario: | Why don't Guitar Hero players just pick up real guitars? What happens when millions of people play the role of a young black gang member in Grand Theft Auto: San Andreas? How are YouTube-based music lessons changing the nature of amateur musicianship? This book is about play, performance, and participatory culture in the digital age. Miller shows how video games and social media are bridging virtual and visceral experience, creating dispersed communities who forge meaningful connections by "playing along" with popular culture. Playing Along reveals how digital media are brought to be. |
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Notas: | Wy. |
Descripción Física: | 1 online resource (273 pages). |
Bibliografía: | Includes bibliographical references and index. |
ISBN: | 9780199921249 0199921245 1283428105 9781283428101 9786613428103 6613428108 0199929912 9780199929917 |