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IClone 4.31 3D animation : beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers /

This book is a part of the Beginner's guide series, wherein you will quickly start doing tasks with precise instructions. Then the tasks will be followed by explanation and then a challenging task or a multiple choice question about the topic just covered. Do you have a story to tell or an idea...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: McCallum, M. D.
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham [England] : Packt Pub., 2011.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Cover; Copyright; Credits; Foreword; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1:Installing and Configuring iClone; Installing the program; Time for action
  • installing iClone 4 pro; Time for action
  • installing related iClone content; Time for action
  • exploring iClone options; Configuring work environment; Setting up the 3D grid; Controlling display information; Exploring real-time render options; Choosing the shader; Manipulating objects; Locating Custom Content folder; Installing new content; Using drag-and-drop; Importing new content
  • Working with zipped filesWelcome to iClone; Interacting with the iClone community; Free iClone assets; Exploring the Reallusion Content Store; Discovering the Reallusion Marketplace; Downloading your trial and purchased items; Time for action
  • download and installation steps; Exploring the iClone user interface; Exploring the workspace; Selecting objects in the workspace; Summary; Chapter 2:Creating Your First Scene; Let the animation begin!; Exploring your virtual studio; Exploring the 3D workspace; Time for action
  • creating the outdoors; Working with Live Plants
  • Time for action
  • creating virtual foliageAdding props to the scene; Placing props; Time for action
  • house building; Manipulating props; Selecting the tools; Manipulating objects directly; Manipulating with precision using gizmos; Handling direct input; Working with iProps (interactive props); Time for action
  • placing the iProp; Animated props; Time for action
  • importing animated props; Creating props from building blocks; What do you see in a primitive?; Time for action
  • building a gazebo without hand tools!; Diffusing opacity and other maps.; Exploring the mapping channels
  • Time for action
  • painting the gazeboTime for action
  • correcting the texture mapping; Painting option; Time for action
  • adding fire effects to the grill; Creating see through material; Turning nothing into something; Lighting in 3D animation; Light types and shadows; Understanding ambient light; Manipulating the lights in the 3D workspace; Setting the mood with lighting and atmosphere; Time for action
  • setting the ambient light; Time for action
  • working with shadows; Time for action
  • manipulating the atmosphere; Time for action
  • lighting up the grill; Summary
  • Chapter 3:Adding and Customizing CharactersDeveloping unique characters; Time for action
  • loading characters; Customizing character features; Time for action: loading a face image; Time for action
  • correct the lighting; Time for action
  • customizing our character; Time for action
  • customizing the head of the avatar; Experimenting with model detail; Time for action
  • giving your character a new do!; Time for action
  • customizing the eyes and mouth; Skin; Positioning the characters; Using character accessories and attaching props; Time for action
  • can't be cool without shades!
  • Time for action
  • shading the glasses