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00000cam a2200000 a 4500 |
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EBSCO_ocn759849690 |
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OCoLC |
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|a GBB7D0156
|2 bnb
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|a 018014164
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|a 9781849691857
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|a 1849691851
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|a (OCoLC)759849690
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|a 9781849691857
|b Packt Publishing Pvt. Ltd
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|a QA76.76.C672
|b C74 2011eb
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|a T385
|b .C74 2011eb
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|a COM
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|a 006.6869
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|a UAMI
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100 |
1 |
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|a Creighton, Ryan Henson.
|
245 |
1 |
0 |
|a Unity 3.x game development by example :
|b beginner's guide /
|c Ryan Henson Creighton.
|
250 |
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|a 2nd ed.
|
260 |
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|a Birmingham, U.K. :
|b Packt Publishing Limited,
|c 2011.
|
300 |
|
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|a 1 online resource (ix, 390 pages) :
|b color illustrations
|
336 |
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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500 |
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|a Title from e-book home page (viewed November 7, 2011).
|
500 |
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|a "A seat-of-your-pants manual for building fun, groovy little games with Unity 3.x."
|
520 |
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|a This book starts beginning game developers off on the right foot, emphasizing small, simple game ideas and playable projects that you can actually finish.
|
504 |
|
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|a Includes bibliographical references (pages 377-380) and index.
|
590 |
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|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
|
650 |
|
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|a Computer games
|x Programming.
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650 |
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|a Computer graphics.
|
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|
0 |
|a Three-dimensional display systems.
|
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2 |
|a Computer Graphics
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|
6 |
|a Jeux d'ordinateur
|x Programmation.
|
650 |
|
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|a Infographie.
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650 |
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|a Affichage tridimensionnel.
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650 |
|
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|a computer graphics.
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|a three-dimensional.
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|a Three-dimensional display systems.
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|i Print version:
|a Creighton, R.H.
|t Unity 3.x game development by example beginner's guide.
|d [S.l.] : Packt Publishing Limited, 2011
|z 1849691843
|w (OCoLC)756180756
|
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