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OpenGL 4.0 shading language cookbook : over 60 highly focused, practical recipes to maximize your use of the OpenGL shading language /

"This hands-on guide cuts short the preamble and gets straight to the point - actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using GLSL 4.0. If you are an OpenGL programmer look...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Wolff, David
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham [England] : Packt Pub., 2011.
Temas:
Acceso en línea:Texto completo
Descripción
Sumario:"This hands-on guide cuts short the preamble and gets straight to the point - actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using GLSL 4.0. If you are an OpenGL programmer looking to use the modern features of GLSL 4.0 to create real-time, three-dimensional graphics, then this book is for you. Familiarity with OpenGL programming, along with the typical 3D coordinate systems, projections, and transformations is assumed. It can also be useful for experienced GLSL programmers who are looking to implement the techniques that are presented here"--EBL
Notas:Includes index.
Descripción Física:1 online resource (iii, 323 pages) : illustrations (some color)
Bibliografía:Includes index.
ISBN:9781849514774
1849514771
1849514763
9781849514767
1283308185
9781283308182
9786613308184
6613308188