Tabla de Contenidos:
  • The conceptual framework of play
  • Playing to learn
  • Motivating learning through play
  • Self-regulated learning
  • Opportunities to solve some challenges in science education through playing in virtual environments
  • Playing science games
  • Implementing a game into a school curriculum
  • Considerations in designing educational games in virtual spaces
  • Virtual realities or practical work?
  • Evaluating a game for learning
  • Students' evaluation of Zadarh.