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Innovation and Marketing in the Video Game Industry : Avoiding the Performance Trap /

"Video games have had a greater impact on our society than almost any other leisure activity. They not only consume a large portion of our free time, they influence cultural trends, drive microprocessor development, and help train pilots and soldiers. Now, with the Nintendo Wii and DS, they are...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Wesley, David T. A.
Otros Autores: Barczak, Gloria
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Farnham [Surrey, England] : Gower, ©2010.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Introduction
  • 1. Shigeru Miyamoto and the Art of Donkey Kong
  • 2. Nintendo's Dark Age
  • 3. PlayStation Dreams
  • 4. Xbox Empire
  • 5. The Brain Age: Handheld Consoles and their Impact on Adult Gamers
  • 6 Rings of Death
  • 7. The PlayStation 3: Sony's "Supercomputer"
  • 8. Blu-Rays and Netflix: Defining "the Ultimate High-Definition Experience"
  • 9. The Wii Revolution
  • 10. Game Development and the Rise of Casual Games
  • 11. Guitar Hero Nation
  • Conclusion
  • Epilogue.