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Physically based rendering : from theory to implementation /

Physically Based Rendering, 2nd Edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method - known as 'literate programming'- combines human-readable documentation and source code into a single reference...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Pharr, Matt
Otros Autores: Humphreys, Greg, Ph. D.
Formato: Electrónico eBook
Idioma:Inglés
Publicado: San Francisco, Calif. : Oxford : Morgan Kaufmann ; Elsevier Science [distributor], 2010.
Edición:2nd ed.
Colección:Morgan Kaufmann series in interactive 3D technology.
Temas:
Acceso en línea:Texto completo
Texto completo
Descripción
Sumario:Physically Based Rendering, 2nd Edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method - known as 'literate programming'- combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featured rendering system for creating stunning imagery. New sections on subsurface scattering, Metropolis light transport, precomputed light transport, multispectral rendering, and much more. Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux.
Descripción Física:1 online resource
Bibliografía:Includes bibliographical references and index.
ISBN:9780123785800
0123785804
0080923593
9780080923598