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EBSCO_ocn309925840 |
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OCoLC |
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|a 371.33
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049 |
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|a UAMI
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245 |
0 |
0 |
|a Educating learning technology designers :
|b guiding and inspiring creators of innovative educational tools /
|c edited by Chris DiGiano, Shelley Goldman, and Michael Chorost.
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260 |
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|a New York :
|b Routledge,
|c 2009.
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|a 1 online resource (xiii, 357 pages) :
|b illustrations
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|a Includes bibliographical references and index.
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588 |
0 |
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|a Print version record.
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505 |
0 |
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|a 1. Introduction : preparing the next generation of learning technology designers / Shelley Goldman, Chris DiGiano, and Michael Chorost -- 2. What is design knowledge and how do we teach it? / Christopher Hoadley and Charlie Cox -- 3. Focusing on process : evidence and ideas to promote learning through the collaborative design process / Emma Mercier, Shelley Goldman, and Angela Booker -- 4. Partnering with K-12 educators in collaborative design of learning technology / Shelley Goldman, Emma Mercier, and Angela Booker -- 5. Authentic design and collaboration : involving university faculty as clients in project-based learning technology design courses / Jennifer Meta Robinson, Alyssa Friend Wise, and Thomas M. Duffy -- 6. Moving from feedback to scaffolding : improving the LTD student's experience / Suzanne Alejandre and K. Ann Renninger -- 7. Interdisciplinarity in learning technology design courses / moderators, Angela Booker, Shelley Goldman, and Emma Mercier -- 8. Applying the 'studio model' to learning technology design / Charlie Cox, Steve Harrison, and Christopher Hoadley -- 9. A learning technology design course, deconstructed / Chris Quintana -- 10. Teaching educational design through computer game design : balancing expectations, abilities, and outcomes / Brett E. Shelton -- 11. Creating educational gamelets / Clayton Lewis and Alexander Repenning -- 12. Playground games and the dissemination of control in computing and learning / Deborah Tatar, Sirong Lin, and Joon Suk Lee -- 13. Reflecting on reflection : guiding and capturing student projects online / Chris DiGiano, Michael Chorost, and Mark Chung -- 14. To the student / Michael Chorost and Chris DiGiano -- 15. Featured student projects / Gucci Estrella and Chris DiGiano.
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520 |
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|a What knowledge and skills do designers of learning technologies need? What is the best way to train them to create high-quality educational technologies? Distilling the wisdom of expert instructors and designers, this cutting-edge guide offers a clear, accessible balance of theory and practical examples. This cutting-edge guide: synthesizes learning, instructional design, and educational technology perspectives on learning-centered technology - highlighting how interdisciplinary work is driving the fields of the learning sciences and technology design and development.
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546 |
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|a English.
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590 |
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|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
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650 |
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0 |
|a Educational technology.
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650 |
|
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|a Computer-assisted instruction.
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650 |
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2 |
|a Educational Technology
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650 |
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2 |
|a Computer-Assisted Instruction
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650 |
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6 |
|a Technologie éducative.
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6 |
|a Enseignement assisté par ordinateur.
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650 |
|
7 |
|a EDUCATION
|x Computers & Technology.
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650 |
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7 |
|a Computer-assisted instruction
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650 |
|
7 |
|a Educational technology
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700 |
1 |
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|a DiGiano, Chris.
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700 |
1 |
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|a Goldman, Shelley V.
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700 |
1 |
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|a Chorost, Michael.
|
776 |
0 |
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|i Print version:
|t Educating learning technology designers.
|d New York : Routledge, 2009
|z 9780805864717
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