Understanding digital games /
The study of digital games is a lively area of research and theorising which draws upon perspectives from a range of disciplinary perspectives, including sociology, psychology, media and film studies, economics and business, gender studies and computer science. This book brings together all these pe...
Clasificación: | Libro Electrónico |
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Otros Autores: | , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
London ; Thousand Oaks, Calif. :
Sage Publications,
2006.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- 1. An introduction to understanding digital games / Jo Bryce, Jason Rutter
- pt. 1. History and production
- 2. A history of digital games / John Kirriemuir
- 3. The business of making digital games / Aphra Kerr
- 4. The economics of digital games / Alberto Alvisi
- 5. A player-centred approach to digital game design / Jonathan Sykes
- pt. 2. Theories and approaches
- 6. Literary theory and digital games / Julian Kücklich
- 7. Film studies and digital games / Geoff King, Tanya Krzywinska
- 8. Digital games as new media / Seth Giddings, Helen W. Kennedy
- 9. Digital games and cultural studies / Garry Crawford, Jason Rutter
- 10. Community, identity and digital games / Martin Hand, Karenza Moore
- pt. 3. Key debates
- 11. Digital games and gender / Jo Bryce, Jason Rutter, Cath Sullivan
- 12. Digital games and the violence debate / Jo Bryce, Jason Rutter
- 13. Digital games and education / Timothy Dumbleton, John Kirriemuir.