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HCI remixed : essays on works that have influenced the HCI community /

Over almost three decades, the field of human-computer interaction (HCI) has produced a rich and varied literature. Although the focus of attention today is naturally on new work, older contributions that played a role in shaping the trajectory and character of the field have much to tell us. The co...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Erickson, Thomas, 1956-, McDonald, David W.
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Cambridge, Mass. : MIT Press, ©2008.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Part I. Big Ideas : 1. My vision isn't my vision: making a career out of getting back to where I started / William Buxton
  • Deeply intertwingled: the unexpected legacy of Ted Nelson's computer lib/dream machines / Daniel M. Russell
  • Man-computer symbiosis / Ronald M. Baecker
  • Drawing on SketchPad: reflections on computer science and HCI / Joseph A. Konstan
  • The mouse, the demo and the big idea / Wendy Ju
  • Part II. Influential systems : A creative programming environment / Henry Lieberman
  • Fundamentals in HCI: learning the value of consistency and user models / Sara Bly
  • It is still a Star / Susanne Bødker
  • The disappearing computer / Norbert A. Streitz
  • It really is all about location! / Anind K. Dey
  • Part III. Large groups, loosely joined : Network nation: human communication via computer / Sara Kiesler
  • On the Diffusion of innovations in HCI / Danyel Fisher
  • From smart to ordinary / Barry Brown
  • Knowing the particulars / Thomas Erickson
  • Back to samba school: revisiting Seymour Papert's ideas on community, culture, computers, and learning / Amy Bruckman
  • The work to make software work / Rebecca E. Grinter
  • Part IV. Groups in the wild : McGrath and the behaviors of groups (BOGs) / Jonathan Grudin
  • Observing collaboration: group-centered design / Saul Greenberg
  • Infrastructure and its effect on the interface / W. Keith Edwards
  • Taking articulation work seriously / Geraldine Fitzpatrick
  • Let's shack up!: getting serious about GIM / David W. McDonald
  • A CSCW sampler / Leysia Palen
  • Video, toys, and beyond being there / Brian K. Smith
  • Part V. Reflective practitioners : A simulated listening typewriter: John Gould plays Wizard of Oz / Chris Schmandt
  • Seeing the hole in space / Steve Harrison
  • Edward Tufte's 1+1=3 / Scott Jenson
  • Typographic space: a fusion of design and technology / Jodi Forlizzi
  • Making sense of sense making / Steve Whittaker
  • Does voice coordination have to be "rocket science"? / Paul M. Aoki
  • Decomposing a design space / Paul Resnick. Part VI. There's more to design : Discovering America / Terry Winograd
  • Interaction design considered as a craft / Jonas Löwgren
  • Designing "Up" in the software industry / Lynn Cherny
  • Revisiting an ethnocritical approach to HCI: verbal privilege and translation / Michael J. Muller
  • Some experience! Some evolution! / Gilbert Cockton
  • Mumford re-visited / Susan M. Dray
  • Part VII. Tacking and jibbing : Learning from "Learning from notes" / Judith S. Olson
  • A site for SOAR eyes: (re)placing cognition / Elizabeth F. Churchill
  • You can go home again: revisiting a study of domestic computing / Allison Woodruff
  • From Gaia to HCI: On multi-disciplinary design and coadaptation / Wendy E. Mackay
  • Fun at work: managing HCI with the Peopleware perspective / John C. Thomas
  • Learning from engineering research / William Newman
  • Interaction is the future of computing / Michel Beaudouin-Lafon
  • Part VIII. Seeking common ground : A source of stimulation: Gibson's account of the environment / William Gaver
  • When the external entered HCI: designing effective representations / Yvonne Rogers
  • The essential role of mental models in HCI: Card, Moran and Newell / Kate Ehrlich
  • A most fitting law / Gary M. Olson
  • Reflections on Card, English, and Burr / I. Scott MacKenzie
  • The contribution of the language-action perspective to a new foundation for design / Giorgio De Michelis
  • Following procedures: a detective story / Austin Henderson
  • Play, flex, and slop: sociality and intentionality / Paul Dourish.